Title Recommendations based on Nana Komatsu

The Familiar of Zero

Louise Francoise Le Blanc de La Valliere's name is so long and her spell-casting skills are so poor that everyone at the Tristain Academy of Magic just calls her "Louise the Zero." Louise's humiliation only increases during an important second year test, she inexplicably summons Hiraga Saito, a totally normal teenager from Tokyo. Now she's stuck with him and Saito's stuck with the lousy life of being a familiar.

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Afro Samurai

In a futuristic yet feudal Japan, it is said that the one who wields the Number 1 headband is the fiercest fighter in the world and shall possess god-like powers. The only way to obtain the Number 1 headband is to challenge the current wearer of the headband and defeat him in combat. However, only the Number 2 can challenge the Number 1 while anyone can challenge the Number 2 which causes a constant struggle for the Number 2 headband. Now an adult, Afro is the current No. 2 and a master swordsman who travels Japan trying to make his way to the mountain-top keep where Justice awaits. As he makes his way to Justice, he recalls his journey from a frightened young boy to a master samurai.

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Gurren Lagann

In the distant future, people build their homes and raise domestic animals in subterranean caverns. As a result, they live in fear of the occasional earthquake and cave-in, and have been for hundreds of years. Jeeha is one such village. One day, a boy named Simon happens to find a small, shiny drill whilst digging to expand the village. At the same time, Kamina, a guy who believes that there is another land above the village, persuades a gangster to break through the ceiling in order to leave the cavern. Suddenly, an earthquake occurs and the ceiling collapses, followed by a big robot breaking through the ceiling. Kamina is now sure that there is a world above them. Recklessly, he begins to fight against the robot. At that moment, another person appears from the land above. It is a girl by the name of Yoko. With a rifle in hand, she had been tracking the robot. However, all she could do was distract it. Then, Simon shows what he had found to Kamina and Yoko. It's a mysterious robot whose head is also its body.

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K-ON!

Rock n' Roll may never die, but the Sakuragoaka Girl's High School Light Music Club might not be here to stay unless would-be drummer Ritsu Tainaka can find three more members to replace the graduated seniors. Determined to see that the beat goes on, Ritsu can get a little help from her friend Mio Akiyama on bass, and together they might be able to convince choir-inclined Tsumugi Kotobuki to join on the keyboards. But even then, they'll still need a hero, preferably of the juke-box variety with stars in her eyes. Instead they find Yui Hirasawa, who's looking for a club to join and who's never held a guitar in her life. But when Yui does pick up a beat-up six-string, it feels good in her hands, and it doesn't take long to understand that maybe she's finally found a place where she belongs. Because you can't stop the music when four girls share a dream, even if it's something as crazy as someday playing at the famous Budokan. It's going to be a long and winding road, but if they find their passion and follow their muse, they could go anywhere in K-ON!

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Durarara!!

Mikado Ryugamine grew up in an ordinary town, with an ordinary life. Now he's living in the Ikekuburo district of Tokyo, where he is attending high school. Ikekuburo, however, has adventure—and danger—lurking around every corner. From men who can fling vending machines to cursed swords to a supposedly headless biker riding around, the city is a far cry from his quiet hometown. Plus, there's Dollars, the mysterious new gang that no one seems to know too much about.

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Puella Magi Madoka Magica

Madoka Kaname might not be extremely popular, but she tries her best to be kind to everyone. It's why she tries to befriend aloof transfer student Homura. It's also why she ends up adopting Kyubey, a cute, cat-like creature who offers Madoka the chance become a "magical girl." However, there's much more to becoming a magical girl than pretty dresses, and Madoka might not be prepared for the ruthless new world she's entered.

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Kuroko no Basket

In the story, Kagami Taiga has just enrolled into Seirin High School when he meets Kuroko Tetsuya of the school's basketball team. Kuroko happens to be the shadowy sixth member of the legendary Generation of Miracles basketball team. Together, Kagami and Kuroko aim to take their team to the inter-high school championship against Kuroko's former teammates.

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Akame ga Kill!

In a fantasy world, fighter Tatsumi sets out for the Capitol to earn money for his starving village, and finds a world of unimaginable corruption, all spreading from the depraved Prime Minister who controls the child Emperor's ear. After nearly becoming a victim of this corruption himself, Tatsumi is recruited by Night Raid, a group of assassins dedicated to eliminating the corruption plaguing the Capitol by mercilessly killing those responsible.

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Noragami

Yato is a minor deity of war without shrine. Together with his Shinki, Tomone, he runs a Delivery Wish Granting Service, granting wishes for only 5 yen. After his Shinki leaves him on less than agreeable terms, he decides to run simple errands that do not involve ayakashi-related matters. While on a mission to find a lost kitten, he is nearly hit by a bus, but saved by a girl named Iki Hiyori. Hiyori dies for a moment, but then comes back to life. This, however, causes Hiyori's soul to become unstable, leaving her body frequently. So by offering 5 yen, she asks Yato to fix her body. But Yato cannot help without a Shinki, so Hiyori accompanies him on his journey to find one, in the hopes of becoming normal again. Behind Yato's kind-hearted face lies a twisted past.

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Hellsing

Hellsing tells the story of Integra, a vampire hunter who is defending England and its people from an invasion of undead Nazis. And robo-vampires. And Catholic super-priests. It's World War III, and Integra's right in the middle of it. Hellsing is the organization that's best equipped to deal with these threats, and the Queen and her government are depending on Integra to keep the country safe.

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Yona of the Dawn

The legend of the Four Dragons and the origin of the land has been passed down for generations in the land of Kouka. Currently, Hiryuu Palace has no one else next in line for the throne other than the fifteen year old princess, Yona, who had been raised with care. Finally, the night of her sixteenth birthday arrives. She expects it to be a wonderful day spent with her peace-loving father, Il, her servant and friend Hak, and her cousin Soo-won, who she had feelings for. However, that night Yona goes to visit her father to tell him how she really feels, because he opposes to her getting married to Soo-won. However, when she gets to her room, she encounters a shocking truth. The destinies of Yona and the Four Dragons entwine in this period drama fantasy romance.

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The Craft

A Catholic school newcomer falls in with a clique of teen witches who wield their powers against all who dare to cross them—be they teachers, rivals or meddlesome parents.

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Higurashi When They Cry

After moving into the quiet town of Hinamizawa, Maebara Keiichi spends his days blissfully in school often playing games with his local friends. However, appearances can be deceiving. One fateful day, Keiichi stumbles upon news of a murder that had occurred in Hinamizawa. From this point on, horrific events unfold in front of Keiichi, as he soon learns his close friends may not be all that they seem. Based on the amateur mystery game by 07th Expansion, the story is told in a series of different scenarios.

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Ghost in the Shell

Ghost in the Shell follows the Major, a special ops, one-of-a-kind human-cyborg hybrid, who leads the elite task force Section 9. Devoted to stopping the most dangerous criminals and extremists, Section 9 is faced with an enemy whose singular goal is to wipe out Hanka Robotic's advancements in cyber technology.

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Bayonetta

A member of an ancient witch clan and possessing powers beyond the comprehension of mere mortals, Bayonetta faces-off against countless angelic enemies, many reaching epic proportions, in a game of 100% pure, unadulterated all-out action. Outlandish finishing moves are performed with balletic grace as Bayonetta flows from one fight to another. With over-the-top action taking place in stages, Bayonetta pushes the limits of the action genre, bringing to life its fast-paced, dynamic climax combat.

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