Title Recommendations based on Morrigan Aensland
After a nuclear holocaust tears the world apart, mankind is forced to the harshness of not only the oppression of others who are much more powerful, but the dead earth which seems to be getting worse with every passing moment. But a savior has risen from the ashes, a man who will defeat those who would torment the weak and make the world a livable place once more. A man named Kenshiro...
Ninja Gaiden is an action-adventure hack and slash video game developed by Team Ninja for the Xbox video game console. The game follows the fictional story of Ryu Hayabusa, a master ninja, in his quest to recover a stolen sword and avenge the slaughter of his clan.
Tenchi Muyo! Ryo-Ohki is a twenty episode collection of OVAs produced by AIC, initially released in Japan in 1992. The first two OVA series were later licensed and distributed in North America by Pioneer Entertainment, with Funimation taking over the rights for the third series, and later took over the rights for the first two OVAs. The distribution of the first OVA series was originally started in September 1992 and released six episodes that lasted until 1993. The first series was so successful that a seventh special episode was released in January 1994, followed by a second OVA series with six additional episodes that begun distribution in September 1994 and lasted for one year until September 1995. However, the second OVA series ended on a cliffhanger and it wasn't until nearly eight years later in 2003 that a third OVA series was distributed in Japan. The third OVA series continued the Tenchi Muyo OVA storyline with six episodes, followed by a special episode released in September 2005 that concluded the third OVA storyline. The Ultimate Collection box set release of the first two OVAs from Geneon was one of the few releases from the company to feature THX-certified audio and video.
Robotech is an 85-episode adaptation of three different anime television series made between 1982-1984 in Japan; the adaptation was aired in 1985. Within the combined and edited story, Robotechnology refers to the scientific advances discovered in an alien starship that crashed on a South Pacific island. With this technology, Earth developed giant robotic machines or mecha to fight three successive extraterrestrial invasions.
Tekken 3 maintains the same core fighting system and concept as its predecessors, but brings many improvements, such as significantly more detailed graphics and animations, fifteen new characters added to the game's roster, more modern music and faster and more fluid gameplay. Perhaps the most noticeable change from Tekken 2 fight system is movement reform - whereas the element of depth had been largely insignificant in previous Tekken games (aside from some characters having unique sidesteps and dodging maneuvers), Tekken 3 added emphasis on the third axis, allowing all characters to sidestep in or out of the background by lightly pressing the arcade stick (or tapping the controller button in the console version) towards the corresponding direction. Another big change in movement was that jumping was toned down, no longer allowing fighters to jump to extreme heights (as was present in previous games), but keeping leaps to reasonable, realistic heights. It made air combat more controllable, and put more use to sidestep dodges, as jumping no longer became a universal dodge move that was flying above all of the ground moves. Other than that, the improved engine allowed for quick recoveries from knock-downs, more escapes from tackles and stuns, better juggling (as many old moves had changed parameters, allowing them to connect in combo-situations, where they wouldn't connect in previous games) and extra newly created combo throws. Tekken 3 was the first Tekken to feature a beat 'em up minigame called "Tekken Force", which pitted the player in various stages against enemies in a side-scrolling fashion. If the player succeeds in beating the minigame four times, Dr. Bosconovitch would be a playable character (granted that you defeat him first). This was continued in Tekken 4 and succeeded by the Devil Within minigame in Tekken 5 - but Boskonovitch was dropped as a playable character after Tekken 3. There is also a minigame "Tekken Ball", similar to beach volleyball, where one has to hit the ball with a powerful attack to hurt the opponent or try to hit the ball in such a way that it hits the ground in the opponent's area, thus causing damage.
Arsene Lupin III is the grandson of the master thief Arsene Lupin. With his cohorts Daisuke Jigen and Goemon Ishikawa XIII and his love interest Fujiko Mine, he pulls off the greatest heists of all time while always escaping the grasp of Inspector Koichi Zenigata.
Twisted Metal consists of a series of arena-based battles against an increasing number of opponents in increasingly large arenas. These battles culminate in a face-off with the winner of the previous year's competition, Darkside, who drives a large armored car which fires multiple missiles at once. Players can choose one of 12 different vehicles with which to enter combat. Each vehicle has a distinct driver and special move. The controls consist of accelerator, brake, "tight turn" (essentially a handbrake) and turbo on the face buttons, with main weapons and machine gun selection and control on the shoulder buttons. Arenas are populated with weapon pickups to re-supply missile stocks, repair stations for repairing damage to your car, pedestrians, and course stewards armed with either machine guns or missile launchers.
Three sisters (Prue, Piper and Phoebe) reunite and unlock their powers to become the Charmed Ones, the most powerful good witches of all time, whose prophesied destiny is to protect innocent lives from evil beings such as demons and warlocks. Each sister possesses unique magical powers that grow and evolve, while they attempt to maintain normal lives in modern day San Francisco.
SoulCalibur is a weapon-based 3D fighting game developed by Project Soul and produced by Namco. It is the second game in the Soul series, preceded by Soul Edge (1996). Originally released in arcades in 1998, it ran on the Namco System 12 hardware. In 1999 it was ported to the Dreamcast with improved graphics and new features. The North American version was released in September 1999 as a launch title for the Dreamcast and was part of the successful launch of the new console. It became available as a downloadable title on Xbox 360's Xbox Live Marketplace in 2008. The title brought many innovations to the fighting game genre that include a heavy emphasis on weapons and a unique eight-way movement system. Soulcalibur is widely regarded as one of the best Dreamcast titles and is one of the most critically acclaimed fighting games of all time.
Ico (?? Iko?, /?i?ko?/) is an action-adventure game developed by Team Ico and published by Sony Computer Entertainment, released for the PlayStation 2 video game console in 2001 and 2002 across various regions. It was designed and directed by Fumito Ueda, who wanted to create a minimalist game around a "boy meets girl" concept. Originally planned for the PlayStation, Ico took approximately four years to develop. The team employed a "subtracting design" approach to reduce elements of gameplay that interfered with the game's setting and story in order to create a high level of immersion. The protagonist is a young boy named Ico who was born with horns, which his village considers a bad omen. Warriors lock him away in an abandoned fortress. During his explorations of the fortress, Ico encounters Yorda, the daughter of the castle's Queen. The Queen plans to use Yorda's body to extend her own lifespan. Learning this, Ico seeks to escape the castle with Yorda, keeping her safe from the shadow-like creatures that attempt to draw her back. Throughout the game, the player controls Ico as he explores the castle, solves puzzles and assists Yorda across obstacles. Ico introduced several design and technical elements, including a story told with minimal dialog, bloom lighting and key frame animation, that have influenced subsequent games. Although not a commercial success, it was critically acclaimed for its art and story elements and received several awards, including "Game of the Year" nominations and three Game Developers Choice Awards. Ico is listed on several overall top game lists, and is often considered a work of art. The game was reprinted in Europe in 2006, in conjunction with the release of Shadow of the Colossus, the spiritual successor to Ico. Along with Shadow of the Colossus, Ico was released in The Ico & Shadow of the Colossus Collection for the PlayStation 3 which featured high-definition graphics and 3D support. This HD version was released separately as a retail version in Japan.
Answer the phone, drive to your destination, put on your mask, kill everyone. Hotline Miami is a very fast paced two dimensional top-down shooter/slasher set in the 80s Miami, where you play as an unnamed character with the objective of ending everyones lives with different melee or ranged weapons while wearing an animal mask. The player starts with one mask but different masks, each with a unique effect, are unlocked as the game progresses. Hotline Miami features an instant level restart system which further increases the pace of the game and enables the player to quickly try out different strategies on each map. After each mission the performance of the player is graded and he is given a score, which can unlock new masks and weapons, if the score is sufficiently high.
In a futuristic yet feudal Japan, it is said that the one who wields the Number 1 headband is the fiercest fighter in the world and shall possess god-like powers. The only way to obtain the Number 1 headband is to challenge the current wearer of the headband and defeat him in combat. However, only the Number 2 can challenge the Number 1 while anyone can challenge the Number 2 which causes a constant struggle for the Number 2 headband. Justice, the owner of the No. 2 headband, goes to fight the owner of the No. 1 headband Rokutaro (Afro's father). The two battle, ending with Justice beheading Afro's father and claiming his headband. His head rolls in front of his son Afro as he sobs and vows revenge where Justice tells Afro to seek him out when he's "ready to face a god." Now an adult, Afro is the current No. 2 and a master swordsman who travels Japan trying to make his way to the mountain-top keep where Justice awaits. As he makes his way to Justice, he recalls his journey from a frightened young boy to a master samurai. Along the way, many people challenge Afro for his headband, including the "Empty Seven Clan" who send various agents, robots, and assassins including a robotic Afro to kill him throughout his travels. He is also being hunted by his vengeful childhood friend Jinno (who was long thought to be dead). It is revealed that Afro's childhood samurai master called the Sword Master became the new No. 2 after Justice killed Rokutaro. When Afro confronts his master, they are both attacked by assassins leading to the death of everyone except Afro, Jinno, Otsuru (Okiku) and their master. Jinno begs Afro not to kill their own master, claiming he is selfish and he is to blame for the death of their friends, but Afro does that and claims the number 2 headband. Filled with rage and hatred for Afro, Jinno throws himself off a nearby cliff. Afro as an adult finally confronts Justice. Afro learns that there are other headbands in existence, ranging to an unspecified higher number and sees that the corpses of those who wore them are skewered throughout the room where Justice awaits. Afro defeats Justice and takes the No. 1 headband, and the other headbands disappear. Afro lives in the mountains once again. Jinno, adorned with every headband in existence, returns and confronts Afro for the No. 1 band and his revenge.
StarCraft is a strategic game set in a Galaxy far away on multiple planets. It's style and balance between the three antagonistic species it features is unique and appealed to millions.
FLCL is an original video animation series written by Yōji Enokido, directed by Kazuya Tsurumaki and produced by the FLCL Production Committee, which included Gainax, Production I.G, and Starchild Records. FLCL follows Naota Nandaba, a twelve-year-old boy living in the fictional Japanese suburb of Mabase, and his interactions with Haruko Haruhara, who arrives in the quiet suburb, drawn by the industrial town houses and the Medical Mechanica building. The English adaptation of the series was first licensed by Synch-Point which released the DVDs and soundtrack, but these went out of print in 2006. In January 2010, Funimation Entertainment announced that they would be re-releasing the series on DVD and releasing it for the first time on Blu-ray. The series aired in America on Cartoon Network's Adult Swim several times and is now set to air on the channel's Toonami block from October 26th, 2013, and aired in Canada on G4techTV Canada's Anime Current block. The series is also available via Hulu, iTunes, and on FUNimation's website.
When a newly developed teleportation device malfunctions at the Millennial Fair, young Crono must travel through time to rescue his misfortunate companion from an intricate web of past and present perils. The swashbuckling adventure that ensues soon unveils an evil force set to destroy the world, triggering Crono's race against time to change the course of history and bring about a brighter future.