Title Recommendations based on Merida

An aspiring dancer moves to New York City and becomes caught up in a whirlwind of flighty fair-weather friends, diminishing fortunes and career setbacks.

God of War draws its inspiration from ancient Greek mythology and boasts a heavy emphasis on exploration and battle strategy. Broken into three to four acts, the game also has a strong focus on story-telling and boast tons of magic spells and abilities. God of War equips its hero with a pair of sword-like chain weapons that can grab enemies, perform multi-hit combos, and pull off a variety of different aerial attacks. Slight platforming elements and an energy collection system have been incorporated as well, and players are even able to use certain elements of their fallen enemies as a weapon (re: Medusa's head, for instance, can be used to turn enemies to stone after you've defeated her).

Growing up can be a bumpy road, and it's no exception for Riley, who is uprooted from her Midwest life when her father starts a new job in San Francisco. Like all of us, Riley is guided by her emotions—Joy, Fear, Anger, Disgust and Sadness. The emotions live in Headquarters, the control center inside Riley's mind, where they help advise her through everyday life. As Riley and her emotions struggle to adjust to a new life in San Francisco, turmoil ensues in Headquarters. Although Joy, Riley's main and most important emotion, tries to keep things positive, the emotions conflict on how best to navigate a new city, house and school.

When Bella Swan moves to a small town in the Pacific Northwest to live with her father, she starts school and meets the reclusive Edward Cullen, a mysterious classmate who reveals himself to be a 108-year-old vampire. Despite Edward's repeated cautions, Bella can't help but fall in love with him, a fatal move that endangers her own life when a coven of bloodsuckers try to challenge the Cullen clan.

A Catholic school newcomer falls in with a clique of teen witches who wield their powers against all who dare to cross them—be they teachers, rivals or meddlesome parents.

A group of friends travels to Sweden to visit the rural hometown of one of them and attend its mid-summer festival. What begins as an idyllic retreat quickly descends into an increasingly violent and bizarre competition at the hands of a pagan cult.

In a perfect city, were crime is no more and where everything is monitored, you play as Faith; a courier who transports packages via the open rooftops of the city. These "couriers" are known as runners. Murder has come to this city, and now you are being hunted.

Vincent is trapped in a nightmare, facing a choice of marrying his longtime girlfriend Katherine or moving on to the incredible blonde he just woke up to named Catherine! The worst part is, if he makes the wrong choice, he could end up dead. Hangout, drink, send texts, and watch the story unfold through full HD cinematics.

Young princess Anna of Arendelle dreams about finding true love at her sister Elsa's coronation. Fate takes her on a dangerous journey in an attempt to end the eternal winter that has fallen over the kingdom. She's accompanied by ice delivery man Kristoff, his reindeer Sven, and snowman Olaf. On an adventure where she will find out what friendship, courage, family, and true love really means.

Lyra is rushing to the cold, far North, where witch clans and armored bears rule. North, where the Gobblers take the children they steal—including her friend Roger. North, where her fearsome uncle Asriel is trying to build a bridge to a parallel world. Can one small girl make a difference in such great and terrible endeavors? This is Lyra: a savage, a schemer, a liar, and as fierce and true a champion as Roger or Asriel could want. But what Lyra doesn't know is that to help on of them will be to betray the other.

Firewatch is a mystery set in the woods of Wyoming, where your only emotional lifeline is the person on the other end of a handheld radio. You play as a man named Henry who has retreated from his messy life to work as a fire lookout in the wilderness. Perched high atop a mountain, it's your job to look for smoke and keep the wilderness safe. An especially hot and dry summer has everyone on edge. Your supervisor, a woman named Delilah, is available to you at all times over a small, handheld radio—and is your only contact with the world you've left behind. But when something strange draws you out of your lookout tower and into the world, you'll explore a wild and unknown environment, facing questions and making interpersonal choices that can build or destroy the only meaningful relationship you have.

Animal Crossing is not so much a game as a simulation of life on a small town. Players begin the game by setting out to live life on their own in a colorful town, where they are greeted by a seemingly endless supply of things to do and characters to meet. Time passes in Animal Crossing in real-time, as the month, day, season, and time of day matches that of the player's. Holiday seasons come and go in Animal Crossing, just as they would in the real world. Experience the freedom to fish, decorate your house, go bug catching, garden, write letters, and more.

When Erika sets out to befriend Tsubomi, she would have never guessed her new neighbor's secret: Tsubomi is a PreCure, a magical warrior tasked with protecting the hearts of the human race. After being approached by the fairies Coffret and Chypre, Erika then becomes Tsubomi's PreCure partner.

Kingdom Hearts is based on various Disney stories, referred to in-game as "Worlds". For example, the World based on Disney's Alice in Wonderland features appearances by Alice, the White Rabbit, and the Queen of Hearts. Interacting with these characters forms part of gameplay, while combating the games enemies, the "Heartless" forms the other. Successful completion of a World is accomplished by defeating a key foe, which is either the primary villain from the Disney story, a unique Heartless of particular strength, or a combination thereof.

Set in futuristic Metro City, Astro Boy is about a young robot with incredible powers created by a brilliant scientist in the image of the son he has lost. Unable to fulfill the grieving man's expectations, our hero embarks on a journey in search of acceptance—experiencing betrayal and a netherworld of robot gladiators. Returning to save Metro City, he seeks to reconcile with the father who had rejected him.