Title Recommendations based on Lana Kane
WALL-E is the last robot left on an Earth that has been overrun with garbage and all humans have fled to outer space. For 700 years he has continued to try and clean up the mess, but has developed some rather interesting human-like qualities. When a ship arrives with a sleek new type of robot, WALL-E thinks he's finally found a friend and stows away on the ship when it leaves.
His father is the world's greatest detective. His grandfather is the world's deadliest terrorist. He is Damian Wayne, a.k.a. Robin, Son of Batman—and he now commands the Teen Titans. Whether they like it or not. When Starfire, Raven, Beast Boy and Kid Flash answer this brash new Boy Wonder's call for help, they find themselves on the front lines of a war between Damian and his immortal grandfather, Ra's al Ghul. The entire League of Assassins and the elite Demon's Fist are prepared to move against these young heroes, all to claim Robin for their own. And if these new Titans are toppled, so be it.
A young boy wins a tour through the most magnificent chocolate factory in the world, led by the world's most unusual candy maker.
A tomboyish girl disguises herself as a young man so she can fight with the Imperial Chinese Army against the invading Huns. With help from wise-cracking dragon Mushu, Mulan just might save her country—and win the heart of handsome Captain Li Shang.
Wreck-It Ralph is the 9-foot-tall, 643-pound villain of an arcade video game named Fix-It Felix Jr., in which the game's titular hero fixes buildings that Ralph destroys. Wanting to prove he can be a good guy and not just a villain, Ralph escapes his game and lands in Hero's Duty, a first-person shooter where he helps the game's hero battle against alien invaders. He later enters Sugar Rush, a kart racing game set on tracks made of candies, cookies and other sweets. There, Ralph meets Vanellope von Schweetz who has learned that her game is faced with a dire threat that could affect the entire arcade—and one that Ralph may have inadvertently started.
Leon, the top hit man in New York, has earned a rep as an effective "cleaner". But when his next-door neighbors are wiped out by a loose-cannon DEA agent, he becomes the unwilling custodian of 12-year-old Mathilda. Before long, Mathilda's thoughts turn to revenge, and she considers following in Leon's footsteps.
When Coraline moves to an old house, she feels bored and neglected by her parents. She finds a hidden door with a bricked up passage. During the night, she crosses the passage and finds a parallel world where everybody has buttons instead of eyes, with caring parents and all her dreams coming true. When the Other Mother invites Coraline to stay in her world forever, the girl refuses and finds that the alternate reality where she is trapped is only a trick to lure her.
In a small town in Maine, seven children known as The Losers Club come face to face with life problems, bullies, and a monster that takes the shape of a clown called Pennywise.
When the creator of a popular video game system dies, a virtual contest is created to compete for his fortune.
Onizuka is an ex-biker and gang leader who has one goal: to become the greatest teacher. He learns of the power and respect possible as an intern teacher, using his strength and connections to get his students to respect him. Now, graduated, he gets a job at a prestigious private school to handle their 'problem class' that made the past few teachers quit. He must handle a different sort of trouble when the trouble makers include some of the smartest kids in Japan who prefer a more cerebral approach to torturing their teacher. Onizuka must slowly win his students over and deal with their mistrust of teachers while handling the distrust of his fellow teachers.
Miles Morales is juggling his life between being a high school student and being a Spider-Man. When Wilson "Kingpin" Fisk uses a super collider, others from across the Spider-Verse are transported to this dimension.
Alice, an unpretentious and individual 19-year-old, is betrothed to a dunce of an English nobleman. At her engagement party, she escapes the crowd to consider whether to go through with the marriage and falls down a hole in the garden after spotting an unusual rabbit. Arriving in a strange and surreal place called 'Underland,' she finds herself in a world that resembles the nightmares she had as a child, filled with talking animals, villainous queens and knights, and frumious bandersnatches. Alice realizes that she is there for a reason—to conquer the horrific Jabberwocky and restore the rightful queen to her throne.
Sabrina Spellman's is half-witch and half-human. She is expected to fully join Satan's Church of the Night when she turns 16, and that means leaving her mortal life and friends behind. However, Sabrina wants the best of both worlds. She desires to keep both her human life and to retain her spell making abilities.
The end begins as Harry, Ron, and Hermione walk away from their last year at Hogwarts to find and destroy the remaining Horcruxes, putting an end to Voldemort's bid for immortality. But with Harry's beloved Dumbledore dead and Voldemort's unscrupulous Death Eaters on the loose, the world is more dangerous than ever.
Bored and unhappy as the Lord of Hell, Lucifer Morningstar abandons his throne and retires to Los Angeles, where he teams up with detective Chloe Decker to take down criminals.