Title Recommendations based on Pippin Took

Adventure Time

Adventure Time follows the adventures of Finn, the last human on earth, and his magical dog Jake who live in a treehouse in the Land of Ooo. With its own Candy Kingdom, Ooo is generally bright, sunny, and happy. But its origins are dark: Ooo is a post-apocalyptic earth that was destroyed in a nuclear conflict now only cryptically referred to as the "Mushroom War."

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How to Get Away with Murder

Annalise Keating is the professor of Criminal Law 100—better known as? yep, How To Get Away With Murder. She's also one of the most intimidating and in-demand defense lawyers in Pennsylvania that often takes on unsavory clients. When a case hits too close home, it may even lead to someone under her same roof. Annalise wants to protect the people she cares about just as much as she wants to win any court case, but when the two intersect, it's not always clear which she'll choose.

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Black Butler

Young nobleman Ciel Phantomhive is determined to find his parents' murderers so that he can get his revenge by killing them. In order to do this, Ciel has made a pact with a demon—his butler, Sebastian. Sebastian will serve him faithfully until Ciel has accomplished his goal. At that time, Sebastian will eat his soul. Fair trade, right?

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Angel Beats!

Angel goes to a high school in the afterlife. Physical harm and even death is meaningless to the humans who inhabit this school, as they are already dead, but those who follow the school rules and try to live a normal life in the afterlife are "obliterated," vanishing completely. For an unknown reason, however, this does not seem to apply to Angel, who lives the life of a model student yet continues to exist.

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The Graduate

Recent college graduate Benjamin Braddock is seduced by the wife of his father's business partner, Mrs. Robinson. Benjamin soon finds himself falling in love with her daughter Elaine—as the affair with Mrs. Robinson mother comes back to haunt him.

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Speak

From her first moment at Merryweather High, Melinda Sordino knows she's an outcast. She busted an end-of-summer party by calling the cops—a major infraction in high-school society. Her old friends won't talk to her, and people she doesn't know glare at her. She retreats into her head, where the lies and hypocrisies of high school stand in stark relief to her own silence, making her all the more mute. But it's not so comfortable in her head, either; there's something banging around in there that she doesn't want to think about. Try as she might to avoid it, it won't go away, until there is a painful confrontation. Once that happens, she can't be silent; she must speak the truth.

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Five Nights at Freddy's: Sister Location

Welcome to Circus Baby's Pizza World, where family fun and interactivity go beyond anything you've seen at those *other* pizza places! Now hiring: Late night technician. Must enjoy cramped spaces and be comfortable around active machinery. Not responsible for death or dismemberment.

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The Future Diary

Yukiteru Amano (Yuki) is a loner who never really interacts with people and prefers writing a diary on his cell phone with his only companion being an imaginary friend named Deus Ex Machina, the God of Time and Space. However, Yuki soon learns that Deus is not a figment of his imagination but real when Deus makes him a participant in a battle royale with eleven others. Within this "Diary Game", the contestants are given special diaries that can predict the future with each diary having unique features that gives them both advantages and disadvantages.

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Anna and the French Kiss

Anna is looking forward to her senior year in Atlanta, where she has a great job, a loyal best friend, and a crush on the verge of becoming more. Which is why she is less than thrilled about being shipped off to boarding school in Paris—until she meets Etienne St. Clair: perfect, Parisian (and English and American, which makes for a swoon-worthy accent), and utterly irresistible. The only problem is that he's taken, and Anna might be, too, if anything comes of her almost-relationship back home.

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American Hustle

A con man, Irving Rosenfeld, along with his seductive partner Sydney Prosser, is forced to work for a wild FBI agent, Richie DiMaso, who pushes them into a world of Jersey powerbrokers and mafia.

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Juno

A young girl named Juno gets herself pregnant and tries to stand on her own, but soon learns a few lessons about being grown up.

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The Familiar of Zero

Louise Francoise Le Blanc de La Valliere's name is so long and her spell-casting skills are so poor that everyone at the Tristain Academy of Magic just calls her "Louise the Zero." Louise's humiliation only increases during an important second year test, she inexplicably summons Hiraga Saito, a totally normal teenager from Tokyo. Now she's stuck with him and Saito's stuck with the lousy life of being a familiar.

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Skins

In Skins, real life begins after dark, when high school students sneak out of the house to attend various parties. There are drugs, mild arson, and late nights out. But the challenge is making sure their parents never find out.

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Gravity Falls

Gravity Falls, Oregon, is the epicenter of all that is weird and supernatural. Twin siblings Dipper and Mabel are excited to explore the town's many spooky forests and caves. But to survive the summer, they must stop the demon Bill Cipher from taking over the world. And they have to do that as 12-year-olds with a bedtime. Luckily, they have Grunkle Stan to help out.

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Journey

The developers of Journey sought to evoke in the player a sense of smallness and wonder, and to forge an emotional connection between them and the anonymous players they meet along the way. In the game, the player controls a robed figure in a vast desert, traveling towards a mountain in the distance. Other players on the same journey can be discovered, and two players can meet and assist each other, but they cannot communicate via speech or text and cannot see each other's names. The only form of communication between the two is a musical chime. This chime also transforms dull, stiff pieces of cloth found throughout the levels into vibrant red, affecting the game world and allowing the player to progress through the levels. The robed figure wears a trailing scarf, which when charged by approaching floating pieces of cloth, briefly allows the player to float through the air. Journey won several "game of the year" awards and received several other awards and nominations, including a Best Score Soundtrack for Visual Media nomination for the 2013 Grammy Awards.

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