The Witcher gives the game's universe and characters credibility, authority and exceptional cohesiveness. In this harsh fantasy world abstract, absolute and unconditional ideas such as 'Good' and 'Evil' written in upper case letters do not exist. While moral good exists, the protagonist will often only have a choice between two evils, deciding on the path which he regards as the lesser evil of the two. The game also features an innovative, time delayed decision-consequence system, prodding players to make their decisions seriously and with thought.
|Release Date||Oct 31, 2007 (US)|
|Developer||CD Projekt RED|
|Publisher||CD Projekt RED|
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