
Clank
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Ratchet & Clank
Character Analysis
(Avoiding Spoilers)
Overview… a young Sentry-robot. He (it?) was born XJ-0461, but is known as Clank. Created in the Robot Factory on Planet Quartu, Clank escaped and bumped into Ratchet the Lombax, and the two became fast friends. Now, Clank travels strapped to the back of Ratchet, as the two heroes journey to protect the galaxy.
Personality… rational, intelligent, and loyal. Clank was reluctant at first to step into the shoes of a hero, but remains Ratchet’s steadfast sidekick despite the dangers. He always has some piece of knowledge that he’s quick to share with Ratchet, and usually spends his time balancing out and restraining the impulsive young Lombax’s headstrong tendencies.
Get to Know him in...
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Ratchet and Clank tells the story of two unlikely heroes as they struggle to stop a vile alien named Chairman Drek from destroying every planet in the Solana Galaxy. When the two stumble upon a dangerous weapon capable of destroying entire planets, they must join forces with a team of colorful heroes called The Galactic Rangers in order to save the galaxy. Along the way they'll learn about heroism, friendship, and the importance of discovering one's own identity.
- movie
- 2016
- 3 Fans
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Ratchet & Clank Future: A Crack in Time (known as Ratchet & Clank: A Crack in Time in most PAL countries) is a platform game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3 video game console. It is the sequel to Ratchet & Clank Future: Tools of Destruction and Ratchet & Clank Future: Quest for Booty.] The game was released for the PlayStation 3 in North America on October 27, 2009, in Australia on November 5, 2009 and in Europe on November 6, 2009. A fourth installment, titled Ratchet & Clank: Into the Nexus, was released in November 2013 for the PlayStation 3.
- game
- 2009
- 1 Fans
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Developed by Insomniac Games, Ratchet & Clank: Up Your Arsenal incorporates new elements of gameplay not seen previously in the series, including online and offline multiplayer capabilities.
- game
- 2004
- 0 Fans
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Ratchet and Clank return as heroes for hire in Ratchet and Clank: Going Commando, the second game in this action platforming franchise.There are 18 entirely new weapons, as well as five weapons from the first game (you can upload them if using your old memory save). Each weapon is upgradeable, utilizing a new experience system, where weapons transform into more powerful forms the more they are used. In addition to main story levels, new Maxi-games give players a chance to test their skills and gain experience.
- game
- 2003
- 0 Fans
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Ratchet & Clank features new locations, weapons, bosses and more. Join Ratchet, Clank, Captain Qwark and new friends as they embark on an intergalactic adventure, and experience the start of an epic friendship (again) on PlayStation 4.
- game
- 2016
- 1 Fans
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Ratchet & Clank focuses on Ratchet, a furry alien creature, and Clank, a nerdy little robot, going on a quest to find Captain Qwark and ultimately to help save the galaxy. The game has over twenty levels (planets) and includes as many real-time cut-scenes which tell the story. Also of note is that the story is non-linear, requiring the player to return to previous levels to complete objectives and to choose between multiple paths forward.
- game
- 2002
- 354 Fans
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Ratchet & Clank Future: Tools of Destruction (known as Ratchet & Clank: Tools of Destruction in most PAL countries) is a 2007 platformer video game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3. The game was released on October 23, 2007 in North America and on November 9, 2007 in Europe. It is the first PlayStation 3 installment for the Ratchet & Clank franchise, as well as the first installment for the "Future" series. It was also one of the first PlayStation 3 games to support DualShock 3 rumble straight from the disc. Ratchet & Clank Future: Tools of Destruction was met with critical acclaim upon release. Most positive comments concerned the "engaging" and "fun" gameplay, while ost criticism was aimed at the game's technical issues. The game was nominated for several awards from gaming publications and was considered a commercial success.
- game
- 2007
- 0 Fans
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