Title Recommendations based on Emma

CIA agent Carrie Mathison has been relocated back to the US after causing an international incident in Iraq. In addition to the stress of her job, she battles bipolor disorder. As she goes deeper into her investigations, it becomes difficult to distinguish her imagination from reality.

At a high-school party, four friends find that losing their collective virginity isn't as easy as they had thought. But they still believe that they need to do so before college. To motivate themselves, they enter a pact to all "score" the night of their senior prom.

Five college friends spend the weekend at a remote cabin in the woods, where they get more than they bargained for. Together, they must discover the truth behind the cabin in the woods.

Overwhelmed by her suffocating schedule, touring European princess Ann takes off for a night while in Rome. When a sedative she took from her doctor kicks in, however, she falls asleep on a park bench and is found by an American reporter, Joe Bradley, who takes her back to his apartment for safety. At work the next morning, Joe finds out Ann's regal identity and bets his editor he can get exclusive interview with her, but romance soon gets in the way.

The Witcher Adventure Game takes players on a journey as they assume the roles of four distinct characters known from the books and video games: Geralt of Rivia, monster slayer; Triss Merigold, cunning sorceress; Yarpen Zigrin, dwarven warrior; and Dandelion, roguish bard. Each character has unique skills and multiple ways of overcoming obstacles'the choice is yours: do you fight your way to victory, call on your charm, or try your hand at diplomacy? A variety of quests invite players to hunt monsters, earn gold, and interact with the characters they meet in a web of alliances and treachery. Players may assist one another from time to time, but make no mistake'there can be only one winner.

Gone Home is a conceptual simulation game somewhat themed after classic adventure titles where how you interact with space around your characters determines how far you progress in the game. This title is all about exploring a modern, residential locale, and discovering the story of what happened there by investigating a deeply interactive gameworld. The development team aims to push for true simulation,both in the sense of the physics system but also in allowing the player to open any door or drawer they'd logically be able to and examine what's inside, down to small details.

Written when landing on the moon was still a dream, 2001: A Space Odyssey is a science-fiction classic that has changed the way we look at the stars—and ourselves. On the moon, an enigma is uncovered. So great are the implications that, for the first time, men are sent deep into our solar system. But before they can reach their destination, things begin to go very wrong. From the savannas of Africa at the dawn of mankind to the rings of Saturn at the turn of the 21st century, Arthur C. Clarke takes us on a journey unlike any other. Brilliant, compulsive, and prophetic, and the basis for the immensely influential Stanley Kubrick film, 2001: A Space Odyssey tackles the enduring theme of man's—and technology's—place in the universe and lives on as a landmark achievement in storytelling.

Paranormal investigators Ed and Lorraine Warren work to help a family terrorized by a dark presence in their farmhouse. Forced to confront a powerful entity, the Warrens find themselves caught in the most terrifying case of their lives.

Final Fantasy Origins is a compilation of Final Fantasy and Final Fantasy II, re-released as remastered/enhanced versions of the original releases.

Firewatch is a mystery set in the woods of Wyoming, where your only emotional lifeline is the person on the other end of a handheld radio. You play as a man named Henry who has retreated from his messy life to work as a fire lookout in the wilderness. Perched high atop a mountain, it's your job to look for smoke and keep the wilderness safe. An especially hot and dry summer has everyone on edge. Your supervisor, a woman named Delilah, is available to you at all times over a small, handheld radio—and is your only contact with the world you've left behind. But when something strange draws you out of your lookout tower and into the world, you'll explore a wild and unknown environment, facing questions and making interpersonal choices that can build or destroy the only meaningful relationship you have.

Living with her tyrannical stepfather in a new home with her pregnant mother, 10-year-old Ofelia feels alone until she explores a decaying labyrinth guarded by a mysterious faun who claims to know her destiny. If she wishes to return to her real father, Ofelia must complete three terrifying tasks.

15-year-old freshman Charlie is an endearing and naive outsider who is taken under the wings of two seniors. A moving tale of love, loss, fear and hope—and the unforgettable friends that help us through life.

Anna is looking forward to her senior year in Atlanta, where she has a great job, a loyal best friend, and a crush on the verge of becoming more. Which is why she is less than thrilled about being shipped off to boarding school in Paris—until she meets Etienne St. Clair: perfect, Parisian (and English and American, which makes for a swoon-worthy accent), and utterly irresistible. The only problem is that he's taken, and Anna might be, too, if anything comes of her almost-relationship back home.

Cath is a Simon Snow fan. Okay, the whole world is a Simon Snow fan, but for Cath, being a fan is her life—and she's really good at it. She and her twin sister, Wren, ensconced themselves in the Simon Snow series when they were just kids; it's what got them through their mother leaving.Reading. Rereading. Hanging out in Simon Snow forums, writing Simon Snow fan fiction, dressing up like the characters for every movie premiere. Cath's sister has mostly grown away from fandom, but Cath can't let go. She doesn't want to.Now that they're going to college, Wren has told Cath she doesn't want to be roommates. Cath is on her own, completely outside of her comfort zone. She's got a surly roommate with a charming, always-around boyfriend, a fiction-writing professor who thinks fan fiction is the end of the civilized world, a handsome classmate who only wants to talk about words. And she can't stop worrying about her dad, who's loving and fragile and has never really been alone. For Cath, the question is: Can she do this? Can she make it without Wren holding her hand? Is she ready to start living her own life? Writing her own stories? Open her heart to someone? Or will she just go on living inside somebody else's fiction?

Dev Shaw, a 30-year-old New York actor, is single and navigating the messiness of modern love and dating. That runs the gamut from older married women to girls who only date him for the free food. He had one awkward night with a girl named Rachel, though, and he might want to pursue that more?