Title Recommendations based on Emma

Gameplay in Fallout centers around the game world, visiting locations and interacting with the local inhabitants. Occasionally, inhabitants will be immersed in dilemmas which the player may choose to solve in order to acquire karma and experience points. Fallout deviates from most role-playing video games in that it often allows for the player to complete tasks in multiple ways, often choosing solutions that are unconventional or even contrary to the original task, in which case the player may still be rewarded. The player's actions may ultimately dictate the ending of the game, or what future story or gameplay opportunities are available.

In the 1820s, a frontiersman, Hugh Glass, sets out on a path of vengeance against those who left him for dead after a bear mauling.

U.S. Navy SEAL Chris Kyle takes his sole mission—protect his comrades—to heart and becomes one of the most lethal snipers in American history. His pinpoint accuracy not only saves countless lives but also makes him a prime target of insurgents. Despite grave danger and his struggle to be a good husband and father to his family back in the States, Kyle serves four tours of duty in Iraq. However, when he finally returns home, he finds that he cannot leave the war behind.

Jeff Winger thinks he's too cool for school, which is a problem because he just enrolled in community college. Recently disbarred as an attorney and running out of money, Jeff enrolled at Greendale to set himself on a path to redemption, one easy credit at a time. Everyone at Greendale is there because they messed up one way or another, and they've got no choice but to fix their problems together.

Set in the 22nd century, The Matrix tells the story of a computer hacker who joins a group of underground insurgents fighting the vast and powerful computers who now rule the earth.

Sterling Archer works at the New York headquarters of the International Secret Intelligence Service, which is run by his mother Malory. His mother is a talented manipulator, and is particularly good at bending her son to her will. When Sterling isn't killing people for hire and defeating terrorists, he is drinking, engaging in irresponsible sex, playing lacrosse, racing fast cars, and wearning turtleneck sweaters. And that's tame compared to what his mother and co-workers do in their free time.

Annie's life is a mess. But when she finds out her lifetime best friend is engaged, she simply must serve as Lillian's maid of honor. Though lovelorn and broke, Annie bluffs her way through the expensive and bizarre rituals. With one chance to get it perfect, she'll show Lillian and her bridesmaids just how far you'll go for someone you love.

A private eye investigates the apparent suicide of a fading porn star in 1970s Los Angeles and uncovers a conspiracy.

Jesse Custer is a small-town preacher. But that's not the best job for a cynical alcoholic. Jesse believes in God, but his lackluster sermons have trouble attracting much attention in Annville. That is, until he gains the ability to control people with his voice.

Recent college graduate Benjamin Braddock is seduced by the wife of his father's business partner, Mrs. Robinson. Benjamin soon finds himself falling in love with her daughter Elaine—as the affair with Mrs. Robinson mother comes back to haunt him.

The William McKinley High School glee club competes on the show choir competition circuit with other glee clubs, but the competition inside their school is even more intense. It's a disparate group consisting of popular cheerleaders, outcasts, and divas. In order to win, they'll need to find a way to work as a team.

Seconds before the Earth is demolished to make way for a galactic freeway, Arthur Dent is plucked off the planet by his friend Ford Prefect, a researcher for the revised edition of The Hitchhiker's Guide to the Galaxy who, for the last fifteen years, has been posing as an out-of-work actor. Together this dynamic pair begin a journey through space aided by quotes from The Hitchhiker's Guide ("A towel is about the most massively useful thing an interstellar hitchhiker can have") and a galaxy-full of fellow travelers: Zaphod Beeblebrox—the two-headed, three-armed ex-hippie and totally out-to-lunch president of the galaxy; Trillian, Zaphod's girlfriend (formally Tricia McMillan), whom Arthur tried to pick up at a cocktail party once upon a time zone; Marvin, a paranoid, brilliant, and chronically depressed robot; Veet Voojagig, a former graduate student who is obsessed with the disappearance of all the ballpoint pens he bought over the years. Where are these pens? Why are we born? Why do we die? Why do we spend so much time between wearing digital watches? For all the answers stick your thumb to the stars. And don't forget to bring a towel!

Charlie is not the biggest geek in high school, but he's by no means popular. Shy, introspective, intelligent beyond his years, caught between trying to live his life and trying to run from it, Charlie is attempting to navigate through the uncharted territory of high school. The world of first dates and mixed tapes, family dramas and new friends. The world of sex, drugs, and music—when all one requires to feel infinite is that perfect song on that perfect drive. Standing on the fringes of life Charlie has a unique perspective of the world around him, but there comes a time to stop being a wallflower and see what it looks like from the dance floor.

iZombie centers on Liv Moore, who used to be an overachieving medical resident. But turning into a zombie kind of put an end to that. Instead, Liv takes a job at the coroner's office so she can feed her hunger for brains in a relatively safe way by secretly snacking on the brains of corpses there. Liv has a lot on her plate: her friends and family think she has PTSD, she has to figure out if there are any more zombies in Seattle, and she still has to pretend everything's fine even though she has just become undead.

The Stanley Parable is a first person exploration game. You will play as Stanley, and you will not play as Stanley. You will follow a story, you will not follow a story. You will have a choice, you will have no choice. The game will end, the game will never end. Contradiction follows contradiction, the rules of how games should work are broken, then broken again. This world was not made for you to understand.