Title Recommendations based on Shay

Kingdom Hearts

Kingdom Hearts is based on various Disney stories, referred to in-game as "Worlds". For example, the World based on Disney's Alice in Wonderland features appearances by Alice, the White Rabbit, and the Queen of Hearts. Interacting with these characters forms part of gameplay, while combating the games enemies, the "Heartless" forms the other. Successful completion of a World is accomplished by defeating a key foe, which is either the primary villain from the Disney story, a unique Heartless of particular strength, or a combination thereof.

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Vampire Knight

Cross Academy is an elite boarding school with two separate, isolated classes: the Day Class and the Night Class. On the surface, Yuuki Cross and Zero Kiryuu are prefects of the academy, and attempt to keep order between the students as classes rotate in the evenings. As the Night Class is full of utterly gorgeous elites, this can sometimes prove to be a bit difficult. It is completely necessary, however, as those "elites" are actually vampires. Yuuki and Zero act as guardians, protecting the secrets of the Night Class and the safety of their ignorant morning counterparts.

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The Breakfast Club

Five high school students, all different stereotypes, meet in detention, where they pour their hearts out to each other, and discover how they have a lot more in common than they thought.

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The Princess Bride

In this enchantingly cracked fairy tale, the beautiful Princess Buttercup and the dashing Westley must overcome staggering odds to find happiness amid six-fingered swordsmen, murderous princes, Sicilians and rodents of unusual size. But even death can't stop these true lovebirds from triumphing.

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Toy Story

Led by Woody, Andy's toys live happily in his room until Andy's birthday brings Buzz Lightyear onto the scene. Afraid of losing his place in Andy's heart, Woody plots against Buzz. But when circumstances separate Buzz and Woody from their owner, the duo eventually learns to put aside their differences.

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Marvel's Jessica Jones

Jessica Jones used to be a superhero, but she hung up her cape years ago. She dated a guy named Kilgrave who could psychically control her mind and she did things under his control that no hero would do. Now she just wants to make a living as a private investigator so she can drink enough to forget her past.

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Undertale

In Undertale, the player controls a human child as they navigate the fictional Underground: a large, secluded region underneath the surface of the Earth. The inhabitants of the Underground are called "monsters", a diverse and intelligent group who have been banished from the surface following a war with humanity. The child interacts with many monsters on their quest to return to the surface, with the player making decisions on whether to kill or befriend them. These choices affect the outcome of the game to a large degree, with the dialogue and story outcome changing based on their decisions.

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The Martian

During a manned mission to Mars, Astronaut Mark Watney is presumed dead after a fierce storm and left behind by his crew. But Watney has survived and finds himself stranded and alone on the hostile planet. With only meager supplies, he must draw upon his ingenuity, wit and spirit to subsist and find a way to signal to Earth that he is alive.

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Tomb Raider

Tomb Raider explores the intense and gritty origin story of Lara Croft and her ascent from a young woman to a hardened survivor. Armed only with raw instincts and the ability to push beyond the limits of human endurance, Lara must fight to unravel the dark history of a forgotten island to escape its relentless hold.

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Fallout

Gameplay in Fallout centers around the game world, visiting locations and interacting with the local inhabitants. Occasionally, inhabitants will be immersed in dilemmas which the player may choose to solve in order to acquire karma and experience points. Fallout deviates from most role-playing video games in that it often allows for the player to complete tasks in multiple ways, often choosing solutions that are unconventional or even contrary to the original task, in which case the player may still be rewarded. The player's actions may ultimately dictate the ending of the game, or what future story or gameplay opportunities are available.

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One-Punch Man

Saitama is a hero who only became a hero for fun. After three years of special training, though, he's become so strong that he's practically invincible. In fact, he's too strong. Even his mightiest opponents are taken out with a single punch, and it turns out that being devastatingly powerful is actually kind of a bore. With his passion for being a hero lost along with his hair, yet still faced with new enemies every day, how much longer can he keep it going?

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Arrested Development

It all started in 1953 when George Sr. started selling a novelty item called the frozen banana. Business boomed and George Sr. parlayed his success into a huge real estate empire. Unfortunately, the U.S. Securities and Exchange Commission finally caught up to his creative accounting practices, and now he's facing serious prison time. His irresponsible wife Lucille takes on the CEO role, and his responsible son Michael Bluth tries to pick up the pieces. But given their completely dysfunctional family, it's not going to be easy.

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The Maze Runner

When Thomas wakes up in the lift, the only thing he can remember is his name. He's surrounded by strangers—boys whose memories are also gone. Outside the towering stone walls that surround them is a limitless, ever-changing maze. It's the only way out—and no one's ever made it through alive. Then a girl arrives. The first girl ever. And the message she delivers is terrifying: Remember. Survive. Run.

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Fangirl

Cath is a Simon Snow fan. Okay, the whole world is a Simon Snow fan, but for Cath, being a fan is her life—and she's really good at it. She and her twin sister, Wren, ensconced themselves in the Simon Snow series when they were just kids; it's what got them through their mother leaving.Reading. Rereading. Hanging out in Simon Snow forums, writing Simon Snow fan fiction, dressing up like the characters for every movie premiere. Cath's sister has mostly grown away from fandom, but Cath can't let go. She doesn't want to.Now that they're going to college, Wren has told Cath she doesn't want to be roommates. Cath is on her own, completely outside of her comfort zone. She's got a surly roommate with a charming, always-around boyfriend, a fiction-writing professor who thinks fan fiction is the end of the civilized world, a handsome classmate who only wants to talk about words. And she can't stop worrying about her dad, who's loving and fragile and has never really been alone. For Cath, the question is: Can she do this? Can she make it without Wren holding her hand? Is she ready to start living her own life? Writing her own stories? Open her heart to someone? Or will she just go on living inside somebody else's fiction?

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Heroes

Earth is facing an apocalyptic future, and five ordinary people are the world's only hope: a cheerleader, a webcam stripper, a hospice nurse, a computer programmer, and a paper executive. They have each just discovered their unique powers (including telekinesis and seeing the future), but evil Sylar is trying to steal all their powers for himself.

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