Title Recommendations based on Chris Miles
Free! revolves around Haruka Nanase, a student at Iwatobi High School. It's not a bad school per se, but Haruka is kind of upset that the swimming pool is so unfit to swim it. When his friend Nagisa arrives at Iwatobi and decides to create a swim team, Haruka's roped in by the promise of a place to swim, but he's less enthused about the idea of swimming as a team.
Ouran Highschool Host Club makes no secret of the fact that it's a silly show. But the characters are so loveable, you won't mind that reality is completely tossed out the window. When Haruhi Fujioka began school at Ouran Academy, a school for the filthy rich, she thought she'd just keep her head down and study. But that's before she ended up working for the Host Club, disguising herself as a boy and flirting with the female students.
Panty and Stocking are cute but highly dangerous angels, booted out of Heaven for wrath, sloth, lust, envy, avarice and gluttony (at least pride wasn't high on their list). Now residing among the sinners of Daten City, the angels try to earn their way back into grace by exorcising evil at the behest of their questionable preacher boss, the Afro-bedecked Garterbelt
After spending eight months in a mental institution, a former teacher moves back in with his parents and tries to reconcile with his ex-wife.
After the re-emergence of the world's first mutant, world-destroyer Apocalypse, the X-Men must unite to defeat his extinction level plan.
In South Park, the adventures of four young boys in rural Colorado become a means for the show's creators, Trey Parker and Matt Stone, to ruthlessly satirize current events, celebrities, politicians, and to posit their essential thesis, which is that adults are idiots. Crass and deeply perverse, South Park is not for the faint of heart, but the show's predilection for "going there" accounts for both its funniness and insightful social commentary.
In Undertale, the player controls a human child as they navigate the fictional Underground: a large, secluded region underneath the surface of the Earth. The inhabitants of the Underground are called "monsters", a diverse and intelligent group who have been banished from the surface following a war with humanity. The child interacts with many monsters on their quest to return to the surface, with the player making decisions on whether to kill or befriend them. These choices affect the outcome of the game to a large degree, with the dialogue and story outcome changing based on their decisions.
Angel goes to a high school in the afterlife. Physical harm and even death is meaningless to the humans who inhabit this school, as they are already dead, but those who follow the school rules and try to live a normal life in the afterlife are "obliterated," vanishing completely. For an unknown reason, however, this does not seem to apply to Angel, who lives the life of a model student yet continues to exist.
The beautiful princess Giselle is banished by an evil queen from her magical, musical animated land and finds herself in the gritty reality of the streets of modern-day Manhattan. Shocked by this strange new environment that doesn't operate on a "happily ever after" basis, Giselle is now adrift in a chaotic world badly in need of enchantment. But when Giselle begins to fall in love with a charmingly flawed divorce lawyer who has come to her aid—even though she is already promised to a perfect fairy tale prince back home—she has to wonder whether a storybook view of romance survive in the real world.
When Thomas wakes up in the lift, the only thing he can remember is his name. He's surrounded by strangers—boys whose memories are also gone. Outside the towering stone walls that surround them is a limitless, ever-changing maze. It's the only way out—and no one's ever made it through alive. Then a girl arrives. The first girl ever. And the message she delivers is terrifying: Remember. Survive. Run.
A tale which follows the comedic and eventful journeys of two fish, the fretful Marlin and his young son Nemo, who are separated from each other in the Great Barrier Reef when Nemo is unexpectedly taken from his home and thrust into a fish tank in a dentist's office overlooking Sydney Harbor. Buoyed by the companionship of a friendly but forgetful fish named Dory, the overly cautious Marlin embarks on a dangerous trek and finds himself the unlikely hero of an epic journey to rescue his son.
Wolverine faces his ultimate nemesis—and tests of his physical, emotional, and mortal limits—in a life-changing voyage to modern-day Japan.
In Rick and Morty, Morty gets dragged into all sorts of wacky adventures, frequently involving portals into other time dimensions. Keeping track of where (and sometimes when) he is? That's the easy part. Keeping his eccentric grandfather from ruining the fabric of space-time is a lot tougher. Thanks to this bumbling 14-year-old, the world is only occasionally destroyed by Rick.
Set in the 22nd century, The Matrix tells the story of a computer hacker who joins a group of underground insurgents fighting the vast and powerful computers who now rule the earth.
Gameplay in Fallout centers around the game world, visiting locations and interacting with the local inhabitants. Occasionally, inhabitants will be immersed in dilemmas which the player may choose to solve in order to acquire karma and experience points. Fallout deviates from most role-playing video games in that it often allows for the player to complete tasks in multiple ways, often choosing solutions that are unconventional or even contrary to the original task, in which case the player may still be rewarded. The player's actions may ultimately dictate the ending of the game, or what future story or gameplay opportunities are available.