Title Recommendations based on The Spirit of the Puzzle

What We Do in the Shadows

Follow the lives of Viago, Deacon, and Vladislav—three flatmates who are just trying to get by and overcome life's obstacles—like being immortal vampires who must feast on human blood. Hundreds of years old, the vampires are finding that beyond sunlight catastrophes, hitting the main artery, and not being able to get a sense of their wardrobe without a reflection, modern society has them struggling with the mundane like paying rent, keeping up with the chore wheel, trying to get into nightclubs, and overcoming flatmate conflicts.

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Kimba the White Lion

Kimba the White Lion follows the adventures of Leo, a young lion cub who becomes king of the jungle when his father (the previous king of the jungle) is killed by a human hunter.

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Straight Outta Compton

In 1987, five young men, using brutally honest rhymes and hardcore beats, put their frustration and anger about life in the most dangerous place in America into the most powerful weapon they had: their music. Taking us back to where it all began, Straight Outta Compton tells the true story of how these cultural rebels—rmed only with their lyrics, swagger, bravado and raw talent—stood up to the authorities that meant to keep them down and formed the world's most dangerous group, N.W.A. And as they spoke the truth that no one had before and exposed life in the hood, their voice ignited a social revolution that is still reverberating today.

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Journey

The developers of Journey sought to evoke in the player a sense of smallness and wonder, and to forge an emotional connection between them and the anonymous players they meet along the way. In the game, the player controls a robed figure in a vast desert, traveling towards a mountain in the distance. Other players on the same journey can be discovered, and two players can meet and assist each other, but they cannot communicate via speech or text and cannot see each other's names. The only form of communication between the two is a musical chime. This chime also transforms dull, stiff pieces of cloth found throughout the levels into vibrant red, affecting the game world and allowing the player to progress through the levels. The robed figure wears a trailing scarf, which when charged by approaching floating pieces of cloth, briefly allows the player to float through the air. Journey won several "game of the year" awards and received several other awards and nominations, including a Best Score Soundtrack for Visual Media nomination for the 2013 Grammy Awards.

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Danganronpa 2: Goodbye Despair

Hajime Hinata is a new 'Ultimate' student at Hope's Peak Academy. On their first day, Hajime and all of his classmates are taken on a field trip to the mysterious Jabberwock island by their anthropomorphic rabbit teacher, Usami. Usami explains that on this island the students are to have fun together and become friends to gather Hope Fragments. Usami's field trip does not go as planned when Monokuma appears and begins a new Killing Game. Anyone that wants to leave the island must commit a murder and get away with it. If the murderer is successful, he/she is allowed to leave the island, while everyone else is killed. When a murder occurs, the player investigates. After the investigations, a trial commences to determine who the culprit is.

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Star Wars

Princess Leia is captured and held hostage by the evil Imperial forces in their effort to take over the galactic Empire. Venturesome Luke Skywalker and dashing captain Han Solo team together with the loveable robot duo R2-D2 and C-3PO to rescue the beautiful princess and restore peace and justice in the Empire.

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Brave

Brave is set in the mystical Scottish Highlands, where Merida is the princess of a kingdom ruled by King Fergus and Queen Elinor. An unruly daughter and an accomplished archer, Merida one day defies a sacred custom of the land and inadvertently brings turmoil to the kingdom. In an attempt to set things right, Merida seeks out an eccentric old Wise Woman and is granted an ill-fated wish. Also figuring into Merida's quest—and serving as comic relief—are the kingdom's three lords: the enormous Lord MacGuffin, the surly Lord Macintosh, and the disagreeable Lord Dingwall.

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The Sisterhood of the Traveling Pants

Once there was a pair of pants. Just an ordinary pair of jeans. But these pants, the Traveling Pants, went on to do great things. This is the story of the four friends—Lena, Tibby, Bridget, and Carmen—who made it possible.

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Sex Education

Otis Milburn is near the bottom of the social totem pole in high school. After Otis realizes he's quite good at giving sex advice, he and his friend Mae Wiley team up to charge students for sex therapy.

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Stand by Me

Stand By Me tells the story of a group of 10-year-old friends who go out on their own and the trouble they confront along the journey.

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Breakfast at Tiffany's

Fortune hunter Holly Golightly finds herself captivated by her neighbor, aspiring writer Paul Varjak. As romance blooms between Paul and Holly, Doc Golightly shows up on the scene, revealing Holly's past.

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Six of Crows

Ketterdam: a bustling hub of international trade where anything can be had for the right price—and no one knows that better than criminal prodigy Kaz Brekker. Kaz is offered a chance at a deadly heist that could make him rich beyond his wildest dreams. But he can't pull it off alone. A convict with a thirst for revenge. A sharpshooter who can't walk away from a wager. A runaway with a privileged past. A spy known as the Wraith. A Heartrender using her magic to survive the slums. A thief with a gift for unlikely escapes. Six dangerous outcasts. One impossible heist. Kaz's crew is the only thing that might stand between the world and destruction—if they don't kill each other first.

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Dune

Dune tells the story of the boy Paul Atreides, who will become the mysterious man known as Muad'Dib. Paul's noble family is named stewards of Arrakis, whose sands are the only source of a powerful drug called "the spice." After his family is brought down in a traitorous plot, Paul must go undercover to seek revenge, and to bring to fruition humankind's most ancient and unattainable dream.

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13 Reasons Why

After a teenage girl's perplexing suicide, a classmate receives a series of tapes that unravel the mystery of her tragic choice.

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The Crow

Exactly one year after young rock guitarist Eric Draven and his fianc&?eacute;e are brutally killed by a ruthless gang of criminals, Draven—watched over by a hypnotic crow—returns from the grave to exact revenge.

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