Title Recommendations based on Gob Bluth

God of War draws its inspiration from ancient Greek mythology and boasts a heavy emphasis on exploration and battle strategy. Broken into three to four acts, the game also has a strong focus on story-telling and boast tons of magic spells and abilities. God of War equips its hero with a pair of sword-like chain weapons that can grab enemies, perform multi-hit combos, and pull off a variety of different aerial attacks. Slight platforming elements and an energy collection system have been incorporated as well, and players are even able to use certain elements of their fallen enemies as a weapon (re: Medusa's head, for instance, can be used to turn enemies to stone after you've defeated her).

When legions of monstrous creatures, known as Kaiju, started rising from the sea, a war began that would take millions of lives and consume humanity's resources for years on end. To combat the giant Kaiju, a special type of weapon was devised: massive robots, called Jaegers, which are controlled simultaneously by two pilots whose minds are locked in a neural bridge. But even the Jaegers are proving nearly defenseless in the face of the relentless Kaiju. On the verge of defeat, the forces defending mankind have no choice but to turn to two unlikely heroes—washed-up former pilot and an untested trainee—who are teamed to drive a legendary but seemingly obsolete Jaeger from the past. Together, they stand as mankind's last hope against the mounting apocalypse.

The Crown is a decades-spanning inside story of Her Majesty Queen Elizabeth II and the Prime Ministers who shaped Britain's post-war destiny. The show shares all the details of two of the most famous addresses in the world? Buckingham Palace and 10 Downing Street? and the intrigues, love lives and machinations behind the great events that shaped the second half of the 20th century. Two houses, two courts, one Crown.

Overwhelmed by her suffocating schedule, touring European princess Ann takes off for a night while in Rome. When a sedative she took from her doctor kicks in, however, she falls asleep on a park bench and is found by an American reporter, Joe Bradley, who takes her back to his apartment for safety. At work the next morning, Joe finds out Ann's regal identity and bets his editor he can get exclusive interview with her, but romance soon gets in the way.

Led by Woody, Andy's toys live happily in his room until Andy's birthday brings Buzz Lightyear onto the scene. Afraid of losing his place in Andy's heart, Woody plots against Buzz. But when circumstances separate Buzz and Woody from their owner, the duo eventually learns to put aside their differences.

Adele's life is changed when she meets Emma, a young woman with blue hair, who helps her discover her sexuality and independence. In front of others, Adele grows, seeks herself, loses herself, finds herself.

The USS Enterprise crew explores the furthest reaches of uncharted space, where they encounter a mysterious new enemy who puts them and everything the Federation stands for to the test.

Shay is Tally's rebellious best friend who's not afraid to break the rules, no matter the cost. A few months shy of her sixteenth birthday, Shay eagerly awaits her turn to become a Pretty—a rite-of-passage operation called the Surge that transforms ordinary Uglies into paragons of beauty. Yet after befriending the Crims, a group of fellow teens who refuse to take anything in society at face value, Shay starts to question the whole concept. And as the Crims explore beyond the monitored borders of Uglyville into the forbidden, ungoverned wild, Shay must choose between the perks of being Pretty and the rewards of being real.

Chicagoan Frank Gallagher is the proud single dad of six smart, industrious, independent kids, who without him would be perhaps better off. When Frank's not at the bar spending what little money they have, he's passed out on the floor. But the kids have found ways to grow up in spite of him. They may not be like any family you know, but they make no apologies for being exactly who they are.

Lyra is rushing to the cold, far North, where witch clans and armored bears rule. North, where the Gobblers take the children they steal—including her friend Roger. North, where her fearsome uncle Asriel is trying to build a bridge to a parallel world. Can one small girl make a difference in such great and terrible endeavors? This is Lyra: a savage, a schemer, a liar, and as fierce and true a champion as Roger or Asriel could want. But what Lyra doesn't know is that to help on of them will be to betray the other.

Nick frequents New York's indie rock scene nursing a broken heart. Norah is questioning all of her assumptions about the world. They have nothing in common except for their taste in music, until a chance encounter leads to an all-night quest to find a legendary band's secret show and ends up becoming a first date that could change both their lives.

A wealthy entrepreneur secretly creates a theme park featuring living dinosaurs drawn from prehistoric DNA. Before opening day, he invites a team of experts and his two eager grandchildren to experience the park and help calm anxious investors. However, the park is anything but amusing as the security systems go off-line and the dinosaurs escape.

Ten years ago, Piper Chapman smuggled drug money for her then-girlfriend and now she has to leave her comfortable life of iPhones and Whole Foods to serve her time. The only thing that would make prison harder would be if that ex-girlfriend was also an inmate in the same prison and—uh oh, looks like she is.

Once there was a pair of pants. Just an ordinary pair of jeans. But these pants, the Traveling Pants, went on to do great things. This is the story of the four friends—Lena, Tibby, Bridget, and Carmen—who made it possible.

A young witch, on her mandatory year of independent life, finds fitting into a new community difficult while she supports herself by running an air courier service.