Title Recommendations based on The Man in Black

Growing up in his grandfather's game shop, Yugi Moto was a shy, quiet boy with a knack for games but few friends to play them with. All that changed, however, when his grandfather gave him the Millennium Puzzle, an Egyptian relic with mysterious powers. When he completes the Millennium Puzzle, Yugi manages to also unlock the Spirit within the relic—a Spirit that currently resides in his body.

Anna is looking forward to her senior year in Atlanta, where she has a great job, a loyal best friend, and a crush on the verge of becoming more. Which is why she is less than thrilled about being shipped off to boarding school in Paris—until she meets Etienne St. Clair: perfect, Parisian (and English and American, which makes for a swoon-worthy accent), and utterly irresistible. The only problem is that he's taken, and Anna might be, too, if anything comes of her almost-relationship back home.

Young hobbit Frodo Baggins, after inheriting a mysterious ring from his uncle Bilbo, must leave his home in order to keep it from falling into the hands of its evil creator. Along the way, a fellowship is formed to protect the ringbearer and make sure that the ring arrives at its final destination: Mt. Doom, the only place where it can be destroyed.

Framed in the 1940s for the double murder of his wife and her lover, upstanding banker Andy Dufresne begins a new life at the Shawshank prison, where he puts his accounting skills to work for an amoral warden. During his long stretch in prison, Dufresne comes to be admired by the other inmates—including an older prisoner named Red—for his integrity and unquenchable sense of hope.

In the smog-choked dystopian Los Angeles of 2019, blade runner Rick Deckard is called out of retirement to kill a quartet of replicants who have escaped to Earth seeking their creator for a way to extend their short life spans.

The Grand Budapest Hotel tells of a legendary concierge at a famous European hotel between the wars and his friendship with a young employee who becomes his trusted protege.

Lost is set on a mysterious island after the horrific crash of Oceanic Flight 815. Jack Shephard helped his fellow survivors deal with injuries and became their de facto leader. He's not always comfortable in that role and he's certainly not comfortable staying on the island after watching the plane's pilot ripped from the cockpit by something. Jack hopes they're not stranded long enough to find out what.

Nadia Vulvokov is living the same day over and over again in New York City. It started on the night of her 36th birthday party, when Nadia was fatally struck by a taxi. Instead of dying, she woke up in her friend's bathroom in the middle of her party. Each time Nadia dies, her time loop resets to that exact same point. It's like her own personal Groundhog Day, only a whole lot more morbid.

Louise Francoise Le Blanc de La Valliere's name is so long and her spell-casting skills are so poor that everyone at the Tristain Academy of Magic just calls her "Louise the Zero." Louise's humiliation only increases during an important second year test, she inexplicably summons Hiraga Saito, a totally normal teenager from Tokyo. Now she's stuck with him and Saito's stuck with the lousy life of being a familiar.

Slaking a thirst for dangerous games, Kathryn challenges her stepbrother, Sebastian, to deflower their headmaster's daughter before the summer ends. If he succeeds, the prize is the chance to bed Kathryn. But if he loses, Kathryn will claim his most prized possession.

Lawrence, a traveling merchant searching for profit, finds a naked girl with the ears and tail of a wolf asleep in his cart. Her name is Holo? a harvest goddess with an untamed beast lurking inside who longs to return to her beloved northern home. Armed with his street smarts and her animal instincts, a simple peddler and a forgotten deity begin a journey through the wild countryside. Along their path, the riches of happiness shall be reaped, even as the bankruptcy which dwells in the human heart is exposed.

FLCL follows Naota Nandaba, who lives in a small, dusty Japanese town where "nothing amazing happens" and "everything is ordinary." Ordinary, that is, until the day self-proclaimed alien Haruko Haruhara rides in on her Vespa and hits Naota with her guitar. From there on, things only get stranger, and the giant robots spouting from his forehead soon become the least of Naota's worries.

Frustrated with her thankless office job, Retsuko the Red Panda copes with her daily struggles by belting out death metal karaoke after work.

Five college friends spend the weekend at a remote cabin in the woods, where they get more than they bargained for. Together, they must discover the truth behind the cabin in the woods.

The developers of Journey sought to evoke in the player a sense of smallness and wonder, and to forge an emotional connection between them and the anonymous players they meet along the way. In the game, the player controls a robed figure in a vast desert, traveling towards a mountain in the distance. Other players on the same journey can be discovered, and two players can meet and assist each other, but they cannot communicate via speech or text and cannot see each other's names. The only form of communication between the two is a musical chime. This chime also transforms dull, stiff pieces of cloth found throughout the levels into vibrant red, affecting the game world and allowing the player to progress through the levels. The robed figure wears a trailing scarf, which when charged by approaching floating pieces of cloth, briefly allows the player to float through the air. Journey won several "game of the year" awards and received several other awards and nominations, including a Best Score Soundtrack for Visual Media nomination for the 2013 Grammy Awards.