Title Recommendations based on Walter Sobchak

Left 4 Dead, a co-op action horror game, casts up to four players in an epic struggle for survival against swarming zombie hordes and terrifying mutant monsters. Set in the immediate aftermath of the zombie apocalypse, L4D's survival co-op mode lets you blast a path through the infected in four unique "movies," guiding your survivors across the rooftops of an abandoned metropolis, through rural ghost towns and pitch-black forests in your quest to escape a devastated Ground Zero crawling with infected enemies. Each "movie" is comprised of five large maps, and can be played by one to four human players, with an emphasis on team-based strategy and objectives.

A 400-year-old clue in the coffin of Sir Francis Drake sets a modern-day fortune hunter on an exploration for the fabled treasure of El Dorado, leading to the discovery of a forgotten island in the middle of the Pacific Ocean. The search turns deadly when Nathan Drake becomes stranded on the island and hunted by mercenaries. Outnumbered and outgunned, Drake and his companions must fight to survive as they begin to unravel the terrible secrets hidden on the Island.

A ticking-time-bomb insomniac and a slippery soap salesman channel primal male aggression into a shocking new form of therapy. Their concept catches on, with underground "fight clubs" forming in every town, until an eccentric gets in the way and ignites an out-of-control spiral toward oblivion.

Tom, greeting-card writer and hopeless romantic, is caught completely off-guard when his girlfriend, Summer, suddenly dumps him. He reflects on their 500 days together to try to figure out where their love affair went sour, and in doing so, Tom rediscovers his true passions in life.

Hannibal follows the relationship between the esteemed psychiatrist and his newest patient, neurotically empathetic FBI special agent Will Graham. Together, the two help solve crime for the FBI, but Will is hardly the most stable investigator and Hannibal seems to be hiding secrets of his own. Hannibal may not be for the faint of stomach. But for those willing to brave its bloodier moments, the show is a feast indeed.

Mike, an experienced stripper, takes a younger performer called The Kid under his wing and schools him in the arts of partying, picking up women, and making easy money.

The Devil Wears Prada is about a young journalist who moves to New York to work for a fashion magazine. But she finds out her demanding boss could be the devil incarnate.

Rue Bennett's challenges run deep. With anxiety and a drug habit, she's been overprescribed and under-supervised her entire life. For Rue, drugs have always been linked to self-medicating some sort of pain. If she's going to really flourish into the person she's meant to be, she'll have to tend to those underlying wounds first.

Eighties teenager Marty McFly is accidentally sent back in time to 1955, inadvertently disrupting his parents' first meeting and attracting his mother's romantic interest. Marty must repair the damage to history by rekindling his parents' romance and—with the help of his eccentric inventor friend Doc Brown—return to 1985.

In Ponyboy's world there are two types of people. There are the Socs, the rich society kids who get away with anything. Then there are the greasers, like Ponyboy, who aren't so lucky. Ponyboy has a few things he can count on: his older brothers, his friends, and trouble with the Socs, whose idea of a good time is beating up greasers. At least he knows what to expect-until the night things go too far.

After spending eight months in a mental institution, a former teacher moves back in with his parents and tries to reconcile with his ex-wife.

In the aftermath of a family tragedy, an aspiring author is torn between love for her childhood friend and the temptation of a mysterious outsider. Trying to escape the ghosts of her past, she is swept away to a house that breathes, bleeds, and remembers.

Terrible events occur at an isolated hotel in the off season, when a small boy with psychic powers struggles to hold his own against the forces of evil that are driving his father insane.

Six days ago, astronaut Mark Watney became one of the first people to walk on Mars. Now, he's sure he'll be the first person to die there. After a dust storm nearly kills him and forces his crew to evacuate while thinking him dead, Mark finds himself stranded and completely alone with no way to even signal Earth that he's alive—and even if he could get word out, his supplies would be gone long before a rescue could arrive. Chances are, though, he won't have time to starve to death. The damaged machinery, unforgiving environment, or plain-old "human error" are much more likely to kill him first. But Mark isn't ready to give up yet. Drawing on his ingenuity, his engineering skills—and a relentless, dogged refusal to quit—he steadfastly confronts one seemingly insurmountable obstacle after the next. Will his resourcefulness be enough to overcome the impossible odds against him?

The students of class 3-E have a mission: kill their teacher before graduation. He has already destroyed the moon, and has promised to destroy the Earth if he can not be killed within a year. But how can this class of misfits kill a tentacled monster, capable of reaching Mach 20 speed, who may be the best teacher any of them have ever had?