Title Recommendations based on Prussia

A Catholic school newcomer falls in with a clique of teen witches who wield their powers against all who dare to cross them—be they teachers, rivals or meddlesome parents.

Saotome Ranma, a teenage martial artist, and his father Genma travel to the 'cursed training ground' of Jusenkyo in China. There, despite the warnings of the Chinese guard, they fall into the cursed springs. From now on, whenever Ranma is doused in cold water, he turns in to a girl, and a cute, well-built red-head at that. Hot water changes him back into a man again, but only until the next time. To make matters worse, his father engages him to Tendo Akane, a girl who hates boys.

The Greatest Showman is the story of American showman P.T. Barnum, founder of the circus that became the famous traveling Ringling Bros. and Barnum & Bailey Circus.

When a mysterious force decimates the world's population, only one thing is certain: if you see it, you take your life. Facing the unknown, Malorie finds love, hope and a new beginning only for it to unravel. Now she must flee with her two children down a treacherous river to the one place left that may offer sanctuary. But to survive, they'll have to undertake the perilous two-day journey blindfolded.

Following the manga of the same name,?Sayonara, Zetsubo-Sensei?is an odd, off-beat comedy of the darkest type. With surreal animation and a black sense of humor, it follows the adventures of a suicidal schoolteacher and his mentally unstable students, each a caricature of a topical Japanese social issue. While its dark subject matter may not be for everyone,?Zetsubo's?idiosyncratic style and tone are sure to win over viewers looking for something dark and different.

Growing up in his grandfather's game shop, Yugi Moto was a shy, quiet boy with a knack for games but few friends to play them with. All that changed, however, when his grandfather gave him the Millennium Puzzle, an Egyptian relic with mysterious powers. When he completes the Millennium Puzzle, Yugi manages to also unlock the Spirit within the relic—a Spirit that currently resides in his body.

In the distant future, people build their homes and raise domestic animals in subterranean caverns. As a result, they live in fear of the occasional earthquake and cave-in, and have been for hundreds of years. Jeeha is one such village. One day, a boy named Simon happens to find a small, shiny drill whilst digging to expand the village. At the same time, Kamina, a guy who believes that there is another land above the village, persuades a gangster to break through the ceiling in order to leave the cavern. Suddenly, an earthquake occurs and the ceiling collapses, followed by a big robot breaking through the ceiling. Kamina is now sure that there is a world above them. Recklessly, he begins to fight against the robot. At that moment, another person appears from the land above. It is a girl by the name of Yoko. With a rifle in hand, she had been tracking the robot. However, all she could do was distract it. Then, Simon shows what he had found to Kamina and Yoko. It's a mysterious robot whose head is also its body.

Set at the "Death Weapon Meister Academy", the series revolves around three teams, each consisting of a weapon meister and weapon that can transform into a humanoid. Trying to make the latter a "death scythe" and thus fit for use by the academy's headmaster Shinigami, the personification of death, they must collect the souls of 99 evil humans and one witch, in that order; otherwise, they will have to start all over again.

Young nobleman Ciel Phantomhive is determined to find his parents' murderers so that he can get his revenge by killing them. In order to do this, Ciel has made a pact with a demon—his butler, Sebastian. Sebastian will serve him faithfully until Ciel has accomplished his goal. At that time, Sebastian will eat his soul. Fair trade, right?

Sophie has the great misfortune of being the eldest of three daughters, destined to fail miserably should she ever leave home to seek her fate. But when she unwittingly attracts the ire of the Witch of the Waste, Sophie finds herself under a horrid spell that transforms her into an old lady. Her only chance at breaking it lies in the ever-moving castle in the hills: the Wizard Howl's castle. To untangle the enchantment, Sophie must handle the heartless Howl, strike a bargain with a fire demon, and meet the Witch of the Waste head-on. Along the way, she discovers that there's far more to Howl—and herself—than first meets the eye.

Beginning its tale in 19th century England, young aristocrat Jonathan Joestar finds himself locked in bitter rivalry with Dio Brando, a low-born boy who Jonathan's father took under his wing after the death of Dio's father. Discontent with his station in life, Dio's fathomless drive to reign over all eventually leads him to seek the supernatural powers of an ancient Aztec stone mask in the Joestars' possession? an artifact that will forever change the destiny of Dio and Jonathan for generations to come. Fifty years later, in 1938 New York City, Jonathan's grandson Joseph Joestar must take up his grandfather's mission and master the abilities necessary to destroy the stone mask and its immensely powerful creators, the Pillar men, who threaten humanity's very existence.

Night In The Woods is an adventure game heavily focused on story, characters and exploration, with some platforming to get around town. Mae's a cat so the roofs and ledges and powerlines are all her playground, and she's not the only one up there by a long shot. You'll also be doing various activities and interacting with the world in different ways, getting to know the townspeople, hanging out with friends, exploring Possum Springs inside and out, and venturing into the surrounding areas.

Lawrence, a traveling merchant searching for profit, finds a naked girl with the ears and tail of a wolf asleep in his cart. Her name is Holo? a harvest goddess with an untamed beast lurking inside who longs to return to her beloved northern home. Armed with his street smarts and her animal instincts, a simple peddler and a forgotten deity begin a journey through the wild countryside. Along their path, the riches of happiness shall be reaped, even as the bankruptcy which dwells in the human heart is exposed.

After her mother died, Tohru Honda didn't have a place to live. Another family invited her to stay with them in exchange for doing household chores. She finds the Sohma family most unusual. When family members are hugged by the opposite sex, they turn into the animals from the Chinese zodiac. Tohru also has to tread carefully to avoid the wrath of the mysterious Akito, the head of the Sohma family who doesn't seem to appreciate Tohru digging into his family's secrets.

Hajime Hinata is a new 'Ultimate' student at Hope's Peak Academy. On their first day, Hajime and all of his classmates are taken on a field trip to the mysterious Jabberwock island by their anthropomorphic rabbit teacher, Usami. Usami explains that on this island the students are to have fun together and become friends to gather Hope Fragments. Usami's field trip does not go as planned when Monokuma appears and begins a new Killing Game. Anyone that wants to leave the island must commit a murder and get away with it. If the murderer is successful, he/she is allowed to leave the island, while everyone else is killed. When a murder occurs, the player investigates. After the investigations, a trial commences to determine who the culprit is.