Title Recommendations based on Karkat Vantas

The son of a sailor, 5-year old Sosuke lives a quiet life on an oceanside cliff with his mother Lisa. One fateful day, he finds a beautiful goldfish trapped in a bottle on the beach and upon rescuing her, names her Ponyo. But she is no ordinary goldfish. The daughter of a masterful wizard and a sea goddess, Ponyo uses her father's magic to transform herself into a young girl and quickly falls in love with Sosuke, but the use of such powerful sorcery causes a dangerous imbalance in the world. As the moon steadily draws nearer to the earth and Ponyo's father sends the ocean's mighty waves to find his daughter, the two children embark on an adventure of a lifetime to save the world and fulfill Ponyo's dreams of becoming human.

An Amazon princess comes to the world of Man in the grips of the First World War to confront the forces of evil and bring an end to human conflict.

People are not born equal, a realization that 4-year-old Midoriya Izuku faced when bullied by his classmates who had unique special powers. Izuku was one of the rare cases where he was born with absolutely no unique powers. This did not stop Izuku from pursuing his dream, a dream of becoming a great hero like the legendary All-Might. To become the great hero he hopelessly wants to become, he now will join the ranks of one of the highest rated "Hero Academies" in the country: UA. With the help of his idol All-Might, will he be able to claim the ranks and become a true hero?

Determined to prove herself, Officer Judy Hopps, the first bunny on Zootopia's police force, jumps at the chance to crack her first case—even if it means partnering with scam-artist fox Nick Wilde to solve the mystery.

Thor is on the other side of the universe and finds himself in a race against time to get back to Asgard to stop Ragnarok, the prophecy of destruction to his homeworld and the end of Asgardian civilization, at the hands of an all-powerful new threat, the ruthless Hela.

In South Park, the adventures of four young boys in rural Colorado become a means for the show's creators, Trey Parker and Matt Stone, to ruthlessly satirize current events, celebrities, politicians, and to posit their essential thesis, which is that adults are idiots. Crass and deeply perverse, South Park is not for the faint of heart, but the show's predilection for "going there" accounts for both its funniness and insightful social commentary.

Inspired by the adventure and imagination that we love from classic science-fiction, No Man's Sky presents you with a galaxy to explore, filled with unique planets and lifeforms, and constant danger and action. Every star is the light of a distant sun, each orbited by planets filled with life, and you can go to any of them you choose. Fly smoothly from deep space to planetary surfaces, with no loading screens, and no limits. In this infinite procedurally generated universe, you'll discover places and creatures that no other players have seen before—and perhaps never will again.

In Rick and Morty, Morty gets dragged into all sorts of wacky adventures, frequently involving portals into other time dimensions. Keeping track of where (and sometimes when) he is? That's the easy part. Keeping his eccentric grandfather from ruining the fabric of space-time is a lot tougher. Thanks to this bumbling 14-year-old, the world is only occasionally destroyed by Rick.

Hannibal follows the relationship between the esteemed psychiatrist and his newest patient, neurotically empathetic FBI special agent Will Graham. Together, the two help solve crime for the FBI, but Will is hardly the most stable investigator and Hannibal seems to be hiding secrets of his own. Hannibal may not be for the faint of stomach. But for those willing to brave its bloodier moments, the show is a feast indeed.

Satoru Fujinuma is a struggling manga artist who has the ability to turn back time and prevent deaths. When his mother is killed he turns back time to solve the mystery, but ends up back in elementary school, just before the disappearance of his classmate Kayo.

Sophie has the great misfortune of being the eldest of three daughters, destined to fail miserably should she ever leave home to seek her fate. But when she unwittingly attracts the ire of the Witch of the Waste, Sophie finds herself under a horrid spell that transforms her into an old lady. Her only chance at breaking it lies in the ever-moving castle in the hills: the Wizard Howl's castle. To untangle the enchantment, Sophie must handle the heartless Howl, strike a bargain with a fire demon, and meet the Witch of the Waste head-on. Along the way, she discovers that there's far more to Howl—and herself—than first meets the eye.

Each day, two kindhearted suburban stepbrothers on summer vacation embark on some grand new project, which annoys their controlling sister, Candace, who tries to bust them. Meanwhile, their pet platypus plots against evil Dr. Doofenshmirtz.

A vampire relates his epic life story of love, betrayal, loneliness, and dark hunger to an over-curious reporter.

Hailsham seems like a pleasant English boarding school, far from the influences of the city. Its students are well tended and supported, trained in art and literature, and become just the sort of people the world wants them to be. But, curiously, they are taught nothing of the outside world and are allowed little contact with it. Within the grounds of Hailsham, Kathy grows from schoolgirl to young woman, but it's only when she and her friends Ruth and Tommy leave the safe grounds of the school (as they always knew they would) that they realize the full truth of what Hailsham is. Never Let Me Go is a gripping mystery, a beautiful love story, and also a scathing critique of human arrogance and a moral examination of how we treat the vulnerable and different in our society. In exploring the themes of memory and the impact of the past, Ishiguro takes on the idea of a possible future to create his most moving and powerful book to date.

Lyra is rushing to the cold, far North, where witch clans and armored bears rule. North, where the Gobblers take the children they steal—including her friend Roger. North, where her fearsome uncle Asriel is trying to build a bridge to a parallel world. Can one small girl make a difference in such great and terrible endeavors? This is Lyra: a savage, a schemer, a liar, and as fierce and true a champion as Roger or Asriel could want. But what Lyra doesn't know is that to help on of them will be to betray the other.