Title Recommendations based on Gogo Yubari
A fading actor best known for his portrayal of a popular superhero attempts to mount a comeback by appearing in a Broadway play. As opening night approaches, his attempts to become more altruistic, rebuild his career, and reconnect with friends and family prove more difficult than expected.
Max Fischer, a precocious and eccentric 15 year-old, who is both Rushmore's most extracurricular and least scholarly student; Herman Blume, a disillusioned industrialist who comes to admire Max; and Rosemary Cross, a widowed first grade teacher who becomes the object of both Max's and Herman's affection.
A private eye investigates the apparent suicide of a fading porn star in 1970s Los Angeles and uncovers a conspiracy.
Saved by the Bell follows five best friends during their time at Bayside High School in Los Angeles. The show covered all walks of high school life, from Zack Morris, the consummate schemer and rabble rouser to A.C. Slater, the amiable jock, to Screech the lovable geek, to Jessie Spano the feminist scholar, to Kelly Kapowski the teenage dream girl. At its best, the show was aspirational, showing a school that had almost zero ties to reality, and seemed to exist in some happier Day-glo universe. You either knew people like them, or you wanted to.
D has been hired to track down Meier Link, a notoriously powerful vampire who has abducted a woman, Charlotte Elbourne. D's orders are strict—find Charlotte, at any cost. For the first time, D faces serious competition. The Markus Brothers, a family of Vampire Hunters, were hired for the same bounty. D Must intercept Meier and conquer hostile forces on all sides in a deadly race against time.
After his career is destroyed, a brilliant but arrogant surgeon gets a new lease on life when a sorcerer takes him under his wing and trains him to defend the world against evil.
Gone Home is a conceptual simulation game somewhat themed after classic adventure titles where how you interact with space around your characters determines how far you progress in the game. This title is all about exploring a modern, residential locale, and discovering the story of what happened there by investigating a deeply interactive gameworld. The development team aims to push for true simulation,both in the sense of the physics system but also in allowing the player to open any door or drawer they'd logically be able to and examine what's inside, down to small details.
A burger-loving hit man, his philosophical partner, a drug-addled gangster's moll and a washed-up boxer converge in this dark crime caper. Their adventures unfurl in three stories that ingeniously trip back and forth in time.
James Sullivan and Mike Wazowski are monsters, they earn their living scaring children and are the best in the business—even though they're more afraid of the children than they are of them. When a child accidentally enters their world, James and Mike suddenly find that kids are not to be afraid of and they uncover a conspiracy that could threaten all children across the world.
Join Lucy, Edmund, Susan, and Peter, four siblings who step through a magical wardrobe and find the land of Narnia. There, the they discover a charming, once peaceful kingdom that has been plunged into eternal winter by the evil White Witch, Jadis. Aided by the wise and magnificent lion Aslan, the children lead Narnia into a spectacular, climactic battle to be free of the Witch's glacial powers forever.
As the son of a Viking leader on the cusp of manhood, shy Hiccup Horrendous Haddock III faces a rite of passage: he must kill a dragon to prove his warrior mettle. But after downing a feared dragon, he realizes that he no longer wants to destroy it, and instead befriends the beast—which he names Toothless—much to the chagrin of his warrior father.
Eleven years ago a horrific fire took Alice's family from her and left her mind horrifically scarred. Afterwards she was confined to Rutledge Asylum, where she struggled to confront her demons by slipping further into her fantasy world of Wonderland. Now, after ten years, she has finally secured her release-yet she still bears the heavy psychological burden of that tragic event. With her mind in tatters, she is unable to resolve the fear prompted by her strange memories, dreams, and visions. Perhaps she'll do better in Wonderland. She always has. She travels there, seeking what the "real" world can't provide: security, knowledge, and the truth about the past. But in her absence, Wonderland too has suffered. Something has gone horribly wrong, and now a great evil is descending upon what once was her beautiful refuge. Can Alice save Wonderland-and herself-from the madness that consumes them both?
Jamal Malik is an impoverished Indian teen who becomes a contestant on the Hindi version of "Who Wants to Be a Millionaire?" But, after he wins, he is suspected of cheating.
This time around Edmund and Lucy Pevensie, along with their pesky cousin Eustace Scrubb find themselves swallowed into a painting and on to a fantastic Narnian ship headed for the very edges of the world.
The end begins as Harry, Ron, and Hermione walk away from their last year at Hogwarts to find and destroy the remaining Horcruxes, putting an end to Voldemort's bid for immortality. But with Harry's beloved Dumbledore dead and Voldemort's unscrupulous Death Eaters on the loose, the world is more dangerous than ever.