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Film archivist David and his wife are perfectly happy or so he believes. When a looming secret shatters their marriage at the same time as a turn-of-the-century film reel he is studying reveals their house to be the site of a 1902 multiple-murder, David begins to unravel, and the house's eerie history threatens to repeat itself. Dripping with tension and chilling to the core, this visceral Irish ghost story is a visually arresting and genuinely shocking journey into the darkness within.
Welcome to Sharpwood, a remote border town in the north. It's a rough, cold place, where inhabitants know their neighbors by name and faithfully keep to their traditions, no matter how barbaric those traditions might be. Smugglers, gangs and screaming populists have made this town their home. Despair grows like a cancer, hand in hand with violence. This Is the Police 2 is a mixture of adventure and management genres, and this time it enjoys further unexpected mechanics that will strengthen both the strategic and tactical parts of the game. It won't be enough just managing the equipment of your policemen and keeping in mind their individual skills. Every challenge requires the player's direct participation, and the outcomes will depend on every decision you make. Now your subordinates aren't just some resource; they are living people with their own strengths, weaknesses, fears and prejudices, and you'll have to reckon with all these things in order to survive.
Explore the subterranean depths in this first-person dungeon crawler with real-time combat, a unique rune magic system, exploration, and puzzle solving. This game will awaken memories of what made old-school dungeons so much fun to play while you fight, hunt for hidden treasures, and avoid deadly traps.
Build, Battle and Brawl your way out of trouble! Play through all three classic Indiana Jones? movies and relive your favorite Indy adventures in the tongue-in-cheek worlds of LEGO. Explore and Discover - Battle enemies, solve puzzles, and seek out the world's greatest treasures.
From the Oscar-winning screenwriter of Butch Cassidy and the Sundance Kid and The Princess Bride (he also wrote the novel), and the bestselling author of Adventures in the Screen Trade comes a garrulous new book that is as much a screenwriting how-to (and how-not-to) manual as it is a feast of insider information. If you want to know why a no-name like Kathy Bates was cast in Misery-it's in here. Or why Linda Hunt's brilliant work in Maverick didn't make the final cut-William Goldman gives you the straight truth. Why Clint Eastwood loves working with Gene Hackman and how MTV has changed movies for the worse-William Goldman, one of the most successful screenwriters in Hollywood today, tells all he knows. Devastatingly eye-opening and endlessly entertaining, Which Lie Did I Tell? is indispensable reading for anyone even slightly intrigued by the process of how a movie gets made. From the Trade Paperback edition.
This timely collection includes original works by the Hugo Award-winning author of A Fire Upon the Deep about the concept of cyberspace, his novella Neuromancer, and related articles by technology notables such as Patricia Maes and Richard Stallman. Original. 25,000 first printing.
The “wise, wildly funny story” of a self-destructive writer’s lost weekend by a Pulitzer Prize–winning, New York Times–bestselling author (Chicago Tribune). A wildly successful first novel made Grady Tripp a young star, and seven years later he still hasn’t grown up. He’s now a writing professor in Pittsburgh, plummeting through middle age, stuck with an unfinishable manuscript, an estranged wife, a pregnant girlfriend, and a talented but deeply disturbed student named James Leer. During one lost weekend at a writing festival with Leer and debauched editor Terry Crabtree, Tripp must finally confront the wreckage made of his past decisions. Mordant but humane, Wonder Boys features characters as loveably flawed as any in American fiction. This ebook features a biography of the author.
A young disabled girl and her brother are evacuated from London to the English countryside during World War II, where they find life to be much sweeter away from their abusive mother.
It’s December 1997, and a man-eating tiger is on the prowl outside a remote village in Russia’s Far East. The tiger isn’t just killing people, it’s annihilating them, and a team of men and their dogs must hunt it on foot through the forest in the brutal cold. As the trackers sift through the gruesome remains of the victims, they discover that these attacks aren’t random: the tiger is apparently engaged in a vendetta. Injured, starving, and extremely dangerous, the tiger must be found before it strikes again. As he re-creates these extraordinary events, John Vaillant gives us an unforgettable portrait of this spectacularly beautiful and mysterious region. We meet the native tribes who for centuries have worshipped and lived alongside tigers, even sharing their kills with them. We witness the arrival of Russian settlers in the nineteenth and early twentieth centuries, soldiers and hunters who greatly diminished the tiger populations. And we come to know their descendants, who, crushed by poverty, have turned to poaching and further upset the natural balance of the region. This ancient, tenuous relationship between man and predator is at the very heart of this remarkable book. Throughout we encounter surprising theories of how humans and tigers may have evolved to coexist, how we may have developed as scavengers rather than hunters, and how early Homo sapiens may have fit seamlessly into the tiger’s ecosystem. Above all, we come to understand the endangered Siberian tiger, a highly intelligent super-predator that can grow to ten feet long, weigh more than six hundred pounds, and range daily over vast territories of forest and mountain. Beautifully written and deeply informative, The Tiger circles around three main characters: Vladimir Markov, a poacher killed by the tiger; Yuri Trush, the lead tracker; and the tiger himself. It is an absolutely gripping tale of man and nature that leads inexorably to a final showdown in a clearing deep in the taiga. From the Hardcover edition.
He gave up the money. He gave up the power. Now all he has left is the law. Michael Brock is billing the hours, making the money, rushing relentlessly to the top of Drake & Sweeney, a giant D.C. law firm. One step away from partnership, Michael has it all. Then, in an instant, it all comes undone. A homeless man takes nine lawyers hostage in the firm's plush offices. When it is all over, the man's blood is splattered on Michael's face--and suddenly Michael is willing to do the unthinkable. Rediscovering a conscience he lost long ago, Michael is leaving the big time for the streets where his attacker once lived--and where society's powerless need an advocate for justice. But there's one break Michael can't make: from a secret that has floated up from the depths of Drake & Sweeney, from a confidential file that is now in Michael's hands, and from a conspiracy that has already taken lives. Now Michael's former partners are about to become his bitter enemies. Because to them, Michael Brock is the most dangerous man on the streets....