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The Elenium

In an ancient kingdom, the legacy of one royal family hangs in the balance, and the fate of a queen—and her empire—lies on the shoulders of one knight. Sparhawk, Knight and Queen's Champion, has returned to Elenia after ten years of exile, only to find young Queen Ehlana trapped in a crystalline cocoon. The enchantments of the sorceress Sephrenia have kept the queen alive—but the spell is fading. In the meantime, Elenia is ruled by a prince regent, the puppet of the tyrannical Annias, who vows to seize power over all the land. Now Sparhawk must find the legendary Bhelliom, a sapphire that holds the key to Ehlana's cure. Sparhawk and his companions will face monstrous foes and evil creatures on their journey, but even greater dangers lie in wait: for dark legions will stop at nothing to reach the radiant stone, which may possess powers too deadly for any mortal to bear.

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The Tamuli

Danger stalks Queen Ehlana's realm. Peasants whisper of the heroes of old who will rise again. Outlaw bands ravage the hill country. Then comes an ambassador from the far-off Tamuli empire, requesting aid: Tamuli is being torn apart by monsters, ancient warriors, and foul magics. Queen Ehlana turns to the great knight Sparhawk, and the two begin the perilous trek to the distant empire of the east, toward a glittering court seething with corruption and treachery. This tale of rousing adventure, glory, and betrayal is fantasy at its best, as told by one of the finest storytellers of our time.

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The Redemption of Althalus

With The Redemption of Althalus, the Eddingses have created their first-ever stand-alone epic fantasy . . .It would be sheer folly to try to conceal the true nature of Althalus, for his flaws are the stuff of legend. He is, as all men know, a thief, a liar, an occasional murderer, an outrageous braggart, and a man devoid of even the slightest hint of honor. Yet of all the men in the world, it is Althalus, unrepentant rogue and scoundrel, who will become the champion of humanity in its desperate struggle against the forces of an ancient god determined to return the universe to nothingness. On his way to steal The Book from the House at the End of the World, Althalus is confronted by a cat—a cat with eyes like emeralds, the voice of a woman, and the powers of a goddess. She is Dweia, sister to The Gods and a greater thief even than Althalus. She must be: for in no time at all, she has stolen his heart. And more. She has stolen time itself. For when Althalus leaves the House at the End of the World, much wiser but not a day older than when he'd first entered it, thousands of years have gone by.But Dweia is not the only one able to manipulate time. Her evil brother shares the power, and while Dweia has been teaching Althalus the secrets of The Book, the ancient God has been using the dark magic of his own Book to rewrite history. Yet all is not lost. But only if Althalus, still a thief at heart, can bring together a ragtag group of men, women, and children with no reason to trust him or each other. Boldly written and brilliantly imagined, The Redemption of Althalus is an epic fantasy to be savored in the reading and returned to again and again for the wisdom, excitement, and humor that only the Eddingses can provide.

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Belgarath the Sorcerer

When the world was young and Gods still walked among their mortal children, a headstrong orphan boy set out to explore the world. Thus began the extraordinary adventures that would mold that youthful vagabond into a man, and the man into the finely honed instrument of Prophecy known to all the world as Belgarath the Sorcerer. Then came the dark day when the Dark God Torak split the world asunder, and the God Aldur and his disciples began their monumental labor to set Destiny aright. Foremost among their number was Belgarath. His ceaseless devotion was foredoomed to cost him that which he held most dear—even as his loyal service would extend through echoing centuries of loss, of struggle, and of ultimate triumph.

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Polgara the Sorceress

She soars above a world of warriors, kings, and priests. The daughter of Belgarath and the shape-shifter Poledra, she has fought wars, plotted palace coups, and worked her powerful magic for three thousand years. Now, Polgara looks back at her magnificent life, in this fitting crown jewel to the saga that is the Eddings' Belgariad and Mallorean cycles. Her hair streaked white by her father's first touch, her mind guided by a mother she will not see again for centuries, Polgara begins life in her Uncle Beldin's tower, and in the prehistorical, magical Tree that stands in the middle of the Vale. There, she first learns the reaches of her powers. There she assumes the bird shapes that will serve her on her adventures. And there she starts on the path toward her destiny as Duchess of Erat, shepherdess of the cause of good, adversary of Torak the One-Eyed Dragon God, and guardian of the world's last, best hope: the heir to the Rivan throne. Here is the legendary life story of a woman of wit, passion, and complex emotions, a woman born of two majestic parents who could not have been more unlike one another. Ordained to make peace and make war, to gain love and lose love, Polgara lives out her family's rich prophecy in the ceaseless struggle between the Light and the Dark.

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The Rivan Codex

Join David and Leigh Eddings on a fascinating behind-the-scenes tour of the extensive background materials they compiled before beginning the masterpiece of epic fantasy unforgettably set down in The Belgariad and The Malloreon and their two companion volumes, Belgarath the Sorcerer and Polgara the Sorceress. Our tour stretches from the wealthy Empire of Tolnedra to the remote Isle of the Winds, from the mysterious mountains of Ulgoland to the forbidding reaches of darkest Mallorea. Along the way, you will meet old friends and enemies alike. Rare volumes will be opened to your eyes. Sacred holy books in which you may read the secrets of the Gods themselves and of their prophets. Scholarly histories of the rise and fall of empires from the Imperial Library at Tol Honeth. THE RIVAN CODEX will enrich your understanding of all that has gone before.

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Quigley Down Under

American Matt Quigley answers Australian land baron Elliott Marston's ad for a sharpshooter to kill the dingoes on his property. But when Quigley finds out that Marston's real target is the aborigines, Quigley hits the road. Now, even American expatriate Crazy Cora can't keep Quigley safe in his cat-and-mouse game with the homicidal Marston.

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Leprechaun

A horrific Leprechaun goes on a rampage after his precious bag of gold coins is stolen. He uses all of his magical destructive powers to trick, terrorize and kill anyone who is unlucky enough to hinder his relentless search. In a frantic attempt to survive the wrath of the Leprechaun, Tori and her friends scramble to find the only weapon known to kill this Irish monster: a four-leaf clover.

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Friday the 13th Part 2

Five years after the horrible bloodbath at Camp Crystal Lake, it seems Jason Voorhees and his demented mother are in the past. Paul opens up a new camp close to the infamous site, ignoring warnings to stay away, and a sexually-charged group of counselors follow—including child psychologist major Ginny. But Jason has been hiding out all this time, and now he's ready for revenge.

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The Croods

The Croods is a prehistoric comedy adventure that follows the world's first family as they embark on a journey of a lifetime when the cave that has always shielded them from danger is destroyed. Traveling across a spectacular landscape, the Croods discover an incredible new world filled with fantastic creatures—and their outlook is changed forever.

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Pikmin 3

Explore an alien world like no other in the third edition of Nintendo's strategic adventure series. In Pikmin 3, players take command of three explorers and a legion of adorable Pikmin in a fight for survival. By employing the unique abilities of these tiny Pikmin creatures, players will solve puzzles, battle dangerous predators, and recover food needed to save the explorers' depleted home planet.

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Pete's Dragon

Pete is a mysterious 10-year-old with no family and no home who claims to live in the woods with a giant, green dragon named Elliott. With the help of Natalie, an 11-year-old girl whose father Jack owns the local lumber mill, forest ranger Grace sets out to determine where Pete came from, where he belongs, and the truth about this dragon.