Title Recommendations based on Daphne Blake

Selected by the Modern Library as one of the 100 best novels of all time, Slaughterhouse-Five, an American classic, is one of the world's great antiwar books. Centering on the infamous firebombing of Dresden, Billy Pilgrim's odyssey through time reflects the mythic journey of our own fractured lives as we search for meaning in what we fear most.

Gone Home is a conceptual simulation game somewhat themed after classic adventure titles where how you interact with space around your characters determines how far you progress in the game. This title is all about exploring a modern, residential locale, and discovering the story of what happened there by investigating a deeply interactive gameworld. The development team aims to push for true simulation,both in the sense of the physics system but also in allowing the player to open any door or drawer they'd logically be able to and examine what's inside, down to small details.

As the son of a Viking leader on the cusp of manhood, shy Hiccup Horrendous Haddock III faces a rite of passage: he must kill a dragon to prove his warrior mettle. But after downing a feared dragon, he realizes that he no longer wants to destroy it, and instead befriends the beast—which he names Toothless—much to the chagrin of his warrior father.

Starring the world's most iconic Super Hero, Spider-Man (working title) features the acrobatic abilities, improvisation and web-slinging that the wall-crawler is famous for, while also introducing elements never-before-seen in a Spider-Man game. From traversing with parkour and utilizing the environment, to new combat and blockbuster set pieces, it's Spider-Man unlike any you've played before.

In World War II Casablanca, Rick Blaine, exiled American and former freedom fighter, runs the most popular nightspot in town. The cynical lone wolf Blaine comes into the possession of two valuable letters of transit. When Nazi Major Strasser arrives in Casablanca, the sycophantic police Captain Renault does what he can to please him, including detaining a Czechoslovak underground leader Victor Laszlo. Much to Rick's surprise, Lazslo arrives with Ilsa, Rick's one time love. Rick is very bitter towards Ilsa, who ran out on him in Paris. But when he learns she had good reason to leave, they plan to run off together again using the letters of transit. Well, that was their original plan.

The year is 2071. Following a terrorist bombing, a deadly virus is released on the populace of Mars and the government has issued the largest bounty in history, for the capture of whoever is behind it. The bounty hunter crew of the spaceship Bebop; Spike, Faye, Jet and Ed, take the case with hopes of cashing in the bounty. However, the mystery surrounding the man responsible, Vincent, goes deeper than they ever imagined, and they aren't the only ones hunting him.

In 1926, Newt Scamander arrives at the Magical Congress of the United States of America with a magically expanded briefcase, which houses a number of dangerous creatures and their habitats. When the creatures escape from the briefcase, it sends the American wizarding authorities after Newt, and threatens to strain even further the state of magical and non-magical relations.

In a futuristic yet feudal Japan, it is said that the one who wields the Number 1 headband is the fiercest fighter in the world and shall possess god-like powers. The only way to obtain the Number 1 headband is to challenge the current wearer of the headband and defeat him in combat. However, only the Number 2 can challenge the Number 1 while anyone can challenge the Number 2 which causes a constant struggle for the Number 2 headband. Now an adult, Afro is the current No. 2 and a master swordsman who travels Japan trying to make his way to the mountain-top keep where Justice awaits. As he makes his way to Justice, he recalls his journey from a frightened young boy to a master samurai.

Written when landing on the moon was still a dream, 2001: A Space Odyssey is a science-fiction classic that has changed the way we look at the stars—and ourselves. On the moon, an enigma is uncovered. So great are the implications that, for the first time, men are sent deep into our solar system. But before they can reach their destination, things begin to go very wrong. From the savannas of Africa at the dawn of mankind to the rings of Saturn at the turn of the 21st century, Arthur C. Clarke takes us on a journey unlike any other. Brilliant, compulsive, and prophetic, and the basis for the immensely influential Stanley Kubrick film, 2001: A Space Odyssey tackles the enduring theme of man's—and technology's—place in the universe and lives on as a landmark achievement in storytelling.

Ratchet & Clank focuses on Ratchet, a furry alien creature, and Clank, a nerdy little robot, going on a quest to find Captain Qwark and ultimately to help save the galaxy. The game has over twenty levels (planets) and includes as many real-time cut-scenes which tell the story. Also of note is that the story is non-linear, requiring the player to return to previous levels to complete objectives and to choose between multiple paths forward.

Like most of humanity, Wade Watts escapes his grim surroundings by spending his waking hours jacked into the OASIS, a sprawling virtual utopia that lets you be anything you want to be, a place where you can live and play and fall in love on any of ten thousand planets. And like most of humanity, Wade dreams of being the one to discover the ultimate lottery ticket that lies concealed within this virtual world. For somewhere inside this giant networked playground, OASIS creator James Halliday has hidden a series of fiendish puzzles that will yield massive fortune—and remarkable power—to whoever can unlock them. And then Wade stumbles upon the first puzzle. Suddenly the whole world is watching, and thousands of competitors join the hunt—among them certain powerful players who are willing to commit very real murder to beat Wade to this prize. Now the only way for Wade to survive and preserve everything he knows is to win. But to do so, he may have to leave behind his oh-so-perfect virtual existence and face up to life—and love—in the real world he's always been so desperate to escape.

Stargirl. From the day she arrives at quiet Mica High in a burst of color and sound, the hallways hum with the murmur of Stargirl, Stargirl. She captures Leo Borlock' s heart with just one smile. She sparks a school-spirit revolution with just one cheer. The students of Mica High are enchanted. At first. Then they turn on her. Stargirl is suddenly shunned for everything that makes her different, and Leo, panicked and desperate with love, urges her to become the very thing that can destroy her: normal.

A young witch, on her mandatory year of independent life, finds fitting into a new community difficult while she supports herself by running an air courier service.

Shoyo Hinata began playing volleyball after seeing the "small giants" who played the sport when he was in elementary school. He suffers a crushing defeat in his first and last tournament in middle school at the hands of his rival Tobio Kageyama. So, Hinata joins Kurasuno High School's volleyball team, vowing revenge against Kageyama. However, Kageyama is also on Kurasuno's team. The former rivals form a legendary combo with Hinata's mobility and Kageyama's precision ball-handling. Together, they take on the local tournaments and vow to meet Kurasuno's fated rival school in the nationals.

Sterling Archer works at the New York headquarters of the International Secret Intelligence Service, which is run by his mother Malory. His mother is a talented manipulator, and is particularly good at bending her son to her will. When Sterling isn't killing people for hire and defeating terrorists, he is drinking, engaging in irresponsible sex, playing lacrosse, racing fast cars, and wearning turtleneck sweaters. And that's tame compared to what his mother and co-workers do in their free time.