Title Recommendations based on Erin Hannon

Terrible events occur at an isolated hotel in the off season, when a small boy with psychic powers struggles to hold his own against the forces of evil that are driving his father insane.

The Mikaelson siblings are the world's original vampires: Klaus, Elijah, and Rebekah. Klaus must take down his prot&?eacute;g&?eacute;, Marcel, who is now in charge of New Orleans, in order to re-take his city.

Gravity Falls, Oregon, is the epicenter of all that is weird and supernatural. Twin siblings Dipper and Mabel are excited to explore the town's many spooky forests and caves. But to survive the summer, they must stop the demon Bill Cipher from taking over the world. And they have to do that as 12-year-olds with a bedtime. Luckily, they have Grunkle Stan to help out.

After Beth Childs, Cosima, and Alison Hendrix are connected through a facial recognition program, their lives are turned upside down once they realize they are clones of each other. They discover that there is an unknown force trying to kill them and the other clones, and that they are predisposed to a deadly illness. Because Cosima is a trained scientist, she has been charged with discovering the origin of the illness, hoping to prevent any more clones from dying.

Accident prone teenager, Percy discovers he's actually a demi-God, the son of Poseidon, and he is needed when Zeus' lightning is stolen. Percy must master his new found skills in order to prevent a war between the Gods that could devastate the entire world.

Inspired by a magician named Shiny Chariot, the lively Akko Kagari enters the Little Witch Academy with the dream of one day becoming as cool as her idol.

As a member of a Saiyans renowned for being the "mightiest warriors in the universe," Vegeta grew up conquering planets and the pathetic peoples that lived on them, just as any good warrior would. But now that their planet was destroyed, he's one of the handful of Saiyans alive.

Agent Phil Coulson of S.H.I.E.L.D. oversees he secretive government agency handles peacekeeping, intelligence gathering, and the "gifted" humans that keep popping up in a world where Iron Man, Thor, and The Hulk are household names. No matter how exotic the locale, most often they were never really there—not officially, anyway.

Cross Academy is an elite boarding school with two separate, isolated classes: the Day Class and the Night Class. On the surface, Yuuki Cross and Zero Kiryuu are prefects of the academy, and attempt to keep order between the students as classes rotate in the evenings. As the Night Class is full of utterly gorgeous elites, this can sometimes prove to be a bit difficult. It is completely necessary, however, as those "elites" are actually vampires. Yuuki and Zero act as guardians, protecting the secrets of the Night Class and the safety of their ignorant morning counterparts.

Italy, once home of the strongest empire in the world, has changed. This is the story of Italy, now a cowardly pasta-loving fool, and his friends (other personified countries of the world) as they live through strange moments in world history.

The son of a sailor, 5-year old Sosuke lives a quiet life on an oceanside cliff with his mother Lisa. One fateful day, he finds a beautiful goldfish trapped in a bottle on the beach and upon rescuing her, names her Ponyo. But she is no ordinary goldfish. The daughter of a masterful wizard and a sea goddess, Ponyo uses her father's magic to transform herself into a young girl and quickly falls in love with Sosuke, but the use of such powerful sorcery causes a dangerous imbalance in the world. As the moon steadily draws nearer to the earth and Ponyo's father sends the ocean's mighty waves to find his daughter, the two children embark on an adventure of a lifetime to save the world and fulfill Ponyo's dreams of becoming human.

When Thomas wakes up in the lift, the only thing he can remember is his name. He's surrounded by strangers—boys whose memories are also gone. Outside the towering stone walls that surround them is a limitless, ever-changing maze. It's the only way out—and no one's ever made it through alive. Then a girl arrives. The first girl ever. And the message she delivers is terrifying: Remember. Survive. Run.

Gameplay in Fallout centers around the game world, visiting locations and interacting with the local inhabitants. Occasionally, inhabitants will be immersed in dilemmas which the player may choose to solve in order to acquire karma and experience points. Fallout deviates from most role-playing video games in that it often allows for the player to complete tasks in multiple ways, often choosing solutions that are unconventional or even contrary to the original task, in which case the player may still be rewarded. The player's actions may ultimately dictate the ending of the game, or what future story or gameplay opportunities are available.

Sonic the Hedgehog is a 2D, side-scrolling platformer, whose gameplay centers around Sonic's ability to run at high speed through levels incorporating springs, slopes, high falls, and loop-the-loops. The levels contain hazards in the form of robots ("badniks" in the Western game manuals) in which Dr. Robotnik has trapped animals. The player must avoid rows of sharp spikes, falling into bottomless pits, being crushed by moving walls or platforms, and drowning (which can be avoided by breathing air bubbles periodically released from vents). Sonic's main attack is his spin, where he curls into a ball and rotates rapidly (damaging enemies and some obstacles). This can be performed by jumping in the air or rolling on the ground.

During a manned mission to Mars, Astronaut Mark Watney is presumed dead after a fierce storm and left behind by his crew. But Watney has survived and finds himself stranded and alone on the hostile planet. With only meager supplies, he must draw upon his ingenuity, wit and spirit to subsist and find a way to signal to Earth that he is alive.