Title Recommendations based on Butters Stotch

Gone Home is a conceptual simulation game somewhat themed after classic adventure titles where how you interact with space around your characters determines how far you progress in the game. This title is all about exploring a modern, residential locale, and discovering the story of what happened there by investigating a deeply interactive gameworld. The development team aims to push for true simulation,both in the sense of the physics system but also in allowing the player to open any door or drawer they'd logically be able to and examine what's inside, down to small details.

The legend of the Four Dragons and the origin of the land has been passed down for generations in the land of Kouka. Currently, Hiryuu Palace has no one else next in line for the throne other than the fifteen year old princess, Yona, who had been raised with care. Finally, the night of her sixteenth birthday arrives. She expects it to be a wonderful day spent with her peace-loving father, Il, her servant and friend Hak, and her cousin Soo-won, who she had feelings for. However, that night Yona goes to visit her father to tell him how she really feels, because he opposes to her getting married to Soo-won. However, when she gets to her room, she encounters a shocking truth. The destinies of Yona and the Four Dragons entwine in this period drama fantasy romance.

The Agency needs you to topple the dictator of San Esperito. Incite a revolution, ally with drug cartels, or go it alone—Just Cause gives you the freedom to tackle your assignment however you want.

Silent Hill follows Harry Mason as he searches for his missing adopted daughter in the mysterious town of Silent Hill. Stumbling upon a cult conducting a ritual to revive a deity it worships, Harry discovers his daughter's true origin.

Alice, an unpretentious and individual 19-year-old, is betrothed to a dunce of an English nobleman. At her engagement party, she escapes the crowd to consider whether to go through with the marriage and falls down a hole in the garden after spotting an unusual rabbit. Arriving in a strange and surreal place called 'Underland,' she finds herself in a world that resembles the nightmares she had as a child, filled with talking animals, villainous queens and knights, and frumious bandersnatches. Alice realizes that she is there for a reason—to conquer the horrific Jabberwocky and restore the rightful queen to her throne.

A missing child causes four families to help each other for answers. What they could not imagine is that this mystery would be connected to innumerable other secrets of the small town.

Written when landing on the moon was still a dream, 2001: A Space Odyssey is a science-fiction classic that has changed the way we look at the stars—and ourselves. On the moon, an enigma is uncovered. So great are the implications that, for the first time, men are sent deep into our solar system. But before they can reach their destination, things begin to go very wrong. From the savannas of Africa at the dawn of mankind to the rings of Saturn at the turn of the 21st century, Arthur C. Clarke takes us on a journey unlike any other. Brilliant, compulsive, and prophetic, and the basis for the immensely influential Stanley Kubrick film, 2001: A Space Odyssey tackles the enduring theme of man's—and technology's—place in the universe and lives on as a landmark achievement in storytelling.

Eleven years ago a horrific fire took Alice's family from her and left her mind horrifically scarred. Afterwards she was confined to Rutledge Asylum, where she struggled to confront her demons by slipping further into her fantasy world of Wonderland. Now, after ten years, she has finally secured her release-yet she still bears the heavy psychological burden of that tragic event. With her mind in tatters, she is unable to resolve the fear prompted by her strange memories, dreams, and visions. Perhaps she'll do better in Wonderland. She always has. She travels there, seeking what the "real" world can't provide: security, knowledge, and the truth about the past. But in her absence, Wonderland too has suffered. Something has gone horribly wrong, and now a great evil is descending upon what once was her beautiful refuge. Can Alice save Wonderland-and herself-from the madness that consumes them both?

Based on the visual novel of the same name, Fate/Stay Night follows the events of the Fifth Holy Grail War, a high-stakes tournament between magicians and the Heroic Spirits they summon to fight for them. Mixing character exploration with epic battles, Fate/Stay Night creates an engaging tale centered on the different nuances of heroism. With a cast of characters heavily inspired by various mythologies, Fate/Stay Night offers a little of something for everyone from romance fans to mythology buffs.

Sterling Archer works at the New York headquarters of the International Secret Intelligence Service, which is run by his mother Malory. His mother is a talented manipulator, and is particularly good at bending her son to her will. When Sterling isn't killing people for hire and defeating terrorists, he is drinking, engaging in irresponsible sex, playing lacrosse, racing fast cars, and wearning turtleneck sweaters. And that's tame compared to what his mother and co-workers do in their free time.

Ratchet & Clank focuses on Ratchet, a furry alien creature, and Clank, a nerdy little robot, going on a quest to find Captain Qwark and ultimately to help save the galaxy. The game has over twenty levels (planets) and includes as many real-time cut-scenes which tell the story. Also of note is that the story is non-linear, requiring the player to return to previous levels to complete objectives and to choose between multiple paths forward.

At the age of 14, Shinji Ikari is summoned by his father to the city of Neo Tokyo-3 after several years of separation. There he unwillingly accepts the task of becoming the pilot of a giant robot by the name EVA01 and protect the world from the enigmatic invaders known as "angels." Even though he repeatedly questions why he has accepted this mission from his estranged and cold father, his doing so helps him to gradually accept himself. However, why exactly are the angels attacking and what are his father's true intentions are yet to be unraveled?

In 1926, Newt Scamander arrives at the Magical Congress of the United States of America with a magically expanded briefcase, which houses a number of dangerous creatures and their habitats. When the creatures escape from the briefcase, it sends the American wizarding authorities after Newt, and threatens to strain even further the state of magical and non-magical relations.

Daria Morgendorffer is trying her best to survive high school. She couldn't care less about being popular; she'd rather make sarcastic comments on the vapid and cheerful people around her.

Murderesses Velma Kelly (a chanteuse and tease who killed her husband and sister after finding them in bed together) and Roxie Hart (who killed her boyfriend when she discovered he wasn't going to make her a star) find themselves on death row together and fight for the fame that will keep them from the gallows in 1920s Chicago.