Title Recommendations based on Morrigan Aensland

Dre Johnson grew up in Compton, a tough part of Los Angeles. When he achieved success, he moved a few miles away to a nicer—but much whiter—part of town. He's trying to teach his kids to take pride in their heritage in a mostly-white environment. But his son cares more about field hockey than basketball, and his daughter's new boyfriend is not only white—he's French too!

M*A*S*H tells the story of the doctors and nurses who work in the 4077th Mobile Army Surgical Hospital in Uijeongbu, South Korea, during the Korean War. They're all just getting through each day and on to the next. The causalities never stop coming; they can't save every wounded soul they find. And the army's micromanaging and red tape is unbearable. So, in their off time, they drink, carouse, and play pranks to create a feeling of normalcy in that crazy war zone.

Gone Home is a conceptual simulation game somewhat themed after classic adventure titles where how you interact with space around your characters determines how far you progress in the game. This title is all about exploring a modern, residential locale, and discovering the story of what happened there by investigating a deeply interactive gameworld. The development team aims to push for true simulation,both in the sense of the physics system but also in allowing the player to open any door or drawer they'd logically be able to and examine what's inside, down to small details.

The year is 2071. Following a terrorist bombing, a deadly virus is released on the populace of Mars and the government has issued the largest bounty in history, for the capture of whoever is behind it. The bounty hunter crew of the spaceship Bebop; Spike, Faye, Jet and Ed, take the case with hopes of cashing in the bounty. However, the mystery surrounding the man responsible, Vincent, goes deeper than they ever imagined, and they aren't the only ones hunting him.

Victor Frankenstein was a mad scientist who robbed graveyards and claimed to have brought a corpse to life. After his death, Victor's great-grandson—neurosurgeon Frederick Frankenstein—inherits the scientist's estate in Transylvania. After discovering the book, "How I Did it," Frederick begins to create his own living monster.

Alice, an unpretentious and individual 19-year-old, is betrothed to a dunce of an English nobleman. At her engagement party, she escapes the crowd to consider whether to go through with the marriage and falls down a hole in the garden after spotting an unusual rabbit. Arriving in a strange and surreal place called 'Underland,' she finds herself in a world that resembles the nightmares she had as a child, filled with talking animals, villainous queens and knights, and frumious bandersnatches. Alice realizes that she is there for a reason—to conquer the horrific Jabberwocky and restore the rightful queen to her throne.

As the son of a Viking leader on the cusp of manhood, shy Hiccup Horrendous Haddock III faces a rite of passage: he must kill a dragon to prove his warrior mettle. But after downing a feared dragon, he realizes that he no longer wants to destroy it, and instead befriends the beast—which he names Toothless—much to the chagrin of his warrior father.

Kageyama Shigeo (a.k.a. "Mob") is a 8th grader with psychic abilities. He could bend spoons and lift objects with his mind from a young age, but he slowly began to withhold from using his abilities in public due to the negative attention he kept receiving. Now, the only thing he wants is to become friends with a girl in his class, Tsubomi. With his psychic "mentor" (who has no psychic powers), he continues his daily life, attempting to realize his purpose in life.

A killer known as Ghostface begins killing off teenagers. As the body count begins rising, one girl and her friends find themselves contemplating the "Rules" of horror films as they find themselves living in a real-life one.

This time around Edmund and Lucy Pevensie, along with their pesky cousin Eustace Scrubb find themselves swallowed into a painting and on to a fantastic Narnian ship headed for the very edges of the world.

Hunted and alone, a boy finds himself drawn into the center of a dark project. INSIDE has sold over 1 million copies. Each have more than 100 awards/nominations.

D has been hired to track down Meier Link, a notoriously powerful vampire who has abducted a woman, Charlotte Elbourne. D's orders are strict—find Charlotte, at any cost. For the first time, D faces serious competition. The Markus Brothers, a family of Vampire Hunters, were hired for the same bounty. D Must intercept Meier and conquer hostile forces on all sides in a deadly race against time.

In World War II Casablanca, Rick Blaine, exiled American and former freedom fighter, runs the most popular nightspot in town. The cynical lone wolf Blaine comes into the possession of two valuable letters of transit. When Nazi Major Strasser arrives in Casablanca, the sycophantic police Captain Renault does what he can to please him, including detaining a Czechoslovak underground leader Victor Laszlo. Much to Rick's surprise, Lazslo arrives with Ilsa, Rick's one time love. Rick is very bitter towards Ilsa, who ran out on him in Paris. But when he learns she had good reason to leave, they plan to run off together again using the letters of transit. Well, that was their original plan.

The students of class 3-E have a mission: kill their teacher before graduation. He has already destroyed the moon, and has promised to destroy the Earth if he can not be killed within a year. But how can this class of misfits kill a tentacled monster, capable of reaching Mach 20 speed, who may be the best teacher any of them have ever had?

Westworld revolves around a futuristic theme park staffed by robots that help guests live out their fantasies. The park breaks down, however, and two guests taking a Wild West adventure find themselves stalked by a gun-slinging android.