Title Recommendations based on Mima Kirigoe

Step into the shadows of the deadliest dwelling on earth. You've arrived at Castlevania, and you're here on business: To destroy forever the Curse of the Evil Count. Unfortunately, everybody's home this evening. Bats, ghosts, every kind of creature you can imagine. You'll find 'em all over the place, if they don't find you first. Because you've got to get through six monstrous floors before you even meet up with the Master of the House. Your Magic Whip will help, and you'll probably find a weapons or two along the way. But once you make it to the tower, you can count on a Duel to the Death. The Count has waited 100 years for a rematch.

Laugh to hide your tears. He's rude. He's crass. He's unbelievably obnoxious, and he's the star of this train wreck. From superhero sell-outs, hotties and half-tards to bunny abuse and dirty old men, Shin chan's packed with sweet dead piggy goodness.

Yato is a minor deity of war without shrine. Together with his Shinki, Tomone, he runs a Delivery Wish Granting Service, granting wishes for only 5 yen. After his Shinki leaves him on less than agreeable terms, he decides to run simple errands that do not involve ayakashi-related matters. While on a mission to find a lost kitten, he is nearly hit by a bus, but saved by a girl named Iki Hiyori. Hiyori dies for a moment, but then comes back to life. This, however, causes Hiyori's soul to become unstable, leaving her body frequently. So by offering 5 yen, she asks Yato to fix her body. But Yato cannot help without a Shinki, so Hiyori accompanies him on his journey to find one, in the hopes of becoming normal again. Behind Yato's kind-hearted face lies a twisted past.

D has been hired to track down Meier Link, a notoriously powerful vampire who has abducted a woman, Charlotte Elbourne. D's orders are strict—find Charlotte, at any cost. For the first time, D faces serious competition. The Markus Brothers, a family of Vampire Hunters, were hired for the same bounty. D Must intercept Meier and conquer hostile forces on all sides in a deadly race against time.

A sci-fi tale in the style of a Western, Trigun follows the adventures of gunslinger Vash the Stampede and the motley crew that follows him across the planet of Gunsmoke. Action-packed and full of stylistic nods to the pulp genre, Trigun begins as a light, fun romp, but quickly matures into something weightier. Dancing between boisterous comedy and serious drama, Trigun eventually ends up as multifaceted and enjoyable as its characters are.

Eric and Al were happy kids. That is, until their mother died, and the two brothers tried to bring her back with alchemy. The process went horribly wrong, leaving Al as a disembodied soul trapped in a suit of armor, and causing Ed to lose his arm and leg. Ed has become a state alchemist, hoping to use his credentials to investigate some way to regain their bodies.

Satoru Fujinuma is a struggling manga artist who has the ability to turn back time and prevent deaths. When his mother is killed he turns back time to solve the mystery, but ends up back in elementary school, just before the disappearance of his classmate Kayo.

Misaki Ayuzawa is the first female student council president at a once all-boys school turned co-ed. She rules the school with strict discipline demeanor. But she has a secret—she works at a maid cafe due to her families circumstances. One day the popular A-student and notorious heart breaker Takumi Usui finds out her secret and makes a deal with her to keep it hush from the school in exchange for spending some time with him.

Written when landing on the moon was still a dream, 2001: A Space Odyssey is a science-fiction classic that has changed the way we look at the stars—and ourselves. On the moon, an enigma is uncovered. So great are the implications that, for the first time, men are sent deep into our solar system. But before they can reach their destination, things begin to go very wrong. From the savannas of Africa at the dawn of mankind to the rings of Saturn at the turn of the 21st century, Arthur C. Clarke takes us on a journey unlike any other. Brilliant, compulsive, and prophetic, and the basis for the immensely influential Stanley Kubrick film, 2001: A Space Odyssey tackles the enduring theme of man's—and technology's—place in the universe and lives on as a landmark achievement in storytelling.

In a futuristic yet feudal Japan, it is said that the one who wields the Number 1 headband is the fiercest fighter in the world and shall possess god-like powers. The only way to obtain the Number 1 headband is to challenge the current wearer of the headband and defeat him in combat. However, only the Number 2 can challenge the Number 1 while anyone can challenge the Number 2 which causes a constant struggle for the Number 2 headband. Now an adult, Afro is the current No. 2 and a master swordsman who travels Japan trying to make his way to the mountain-top keep where Justice awaits. As he makes his way to Justice, he recalls his journey from a frightened young boy to a master samurai.

Sakura Kinomoto, an elementary school student, discovers that she possesses magical powers after accidentally freeing a set of magical cards from the book they had been sealed in for years. She is then tasked with retrieving those cards in order to avoid an unknown catastrophe from befalling the world.

Whispers turn into screaming headlines in Earl Ciel Phantomhive's morning paper as word of the dead being resurrected takes society by storm. But when the unsavoury details of the business reach Ciel's ear, he and his superlative butler, Sebastian, book themselves on a luxury liner to look into these alleged miracles and the "Aurora Society" conducting them. As the waters lap and crash all around the vessel, mysterious individuals gather under the banner of the "Phoenix." Ciel and Sebastian may be one step closer to the truth, but have they sealed their fates by conducting an investigation on what could easily become a floating coffin?

The Amanto, aliens from outer space, have invaded Earth and taken over feudal Japan. As a result, a prohibition on swords has been established, and the samurai of Japan are treated with disregard as a consequence. However one man, Gintoki Sakata, still possesses the heart of the samurai, although from his love of sweets and work as a yorozuya, one might not expect it. Accompanying him in his jack-of-all-trades line of work are Shinpachi Shimura, a boy with glasses and a strong heart, Kagura with her umbrella and seemingly bottomless stomach, as well as Sadaharu, their oversized pet dog.

While there is a decided lack of rumble in School Rumble, there is enough tangled love triangles for an entire semester of geometry.

Madoka Kaname might not be extremely popular, but she tries her best to be kind to everyone. It's why she tries to befriend aloof transfer student Homura. It's also why she ends up adopting Kyubey, a cute, cat-like creature who offers Madoka the chance become a "magical girl." However, there's much more to becoming a magical girl than pretty dresses, and Madoka might not be prepared for the ruthless new world she's entered.