Title Recommendations based on Jean-Baptiste Emanuel Zorg

Vampire Hunter D: Bloodlust

D has been hired to track down Meier Link, a notoriously powerful vampire who has abducted a woman, Charlotte Elbourne. D's orders are strict—find Charlotte, at any cost. For the first time, D faces serious competition. The Markus Brothers, a family of Vampire Hunters, were hired for the same bounty. D Must intercept Meier and conquer hostile forces on all sides in a deadly race against time.

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Gone Home

Gone Home is a conceptual simulation game somewhat themed after classic adventure titles where how you interact with space around your characters determines how far you progress in the game. This title is all about exploring a modern, residential locale, and discovering the story of what happened there by investigating a deeply interactive gameworld. The development team aims to push for true simulation,both in the sense of the physics system but also in allowing the player to open any door or drawer they'd logically be able to and examine what's inside, down to small details.

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Doctor Strange

After his career is destroyed, a brilliant but arrogant surgeon gets a new lease on life when a sorcerer takes him under his wing and trains him to defend the world against evil.

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2001: A Space Odyssey

Written when landing on the moon was still a dream, 2001: A Space Odyssey is a science-fiction classic that has changed the way we look at the stars—and ourselves. On the moon, an enigma is uncovered. So great are the implications that, for the first time, men are sent deep into our solar system. But before they can reach their destination, things begin to go very wrong. From the savannas of Africa at the dawn of mankind to the rings of Saturn at the turn of the 21st century, Arthur C. Clarke takes us on a journey unlike any other. Brilliant, compulsive, and prophetic, and the basis for the immensely influential Stanley Kubrick film, 2001: A Space Odyssey tackles the enduring theme of man's—and technology's—place in the universe and lives on as a landmark achievement in storytelling.

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Monsters, Inc.

James Sullivan and Mike Wazowski are monsters, they earn their living scaring children and are the best in the business—even though they're more afraid of the children than they are of them. When a child accidentally enters their world, James and Mike suddenly find that kids are not to be afraid of and they uncover a conspiracy that could threaten all children across the world.

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Alice: Madness Returns

Eleven years ago a horrific fire took Alice's family from her and left her mind horrifically scarred. Afterwards she was confined to Rutledge Asylum, where she struggled to confront her demons by slipping further into her fantasy world of Wonderland. Now, after ten years, she has finally secured her release-yet she still bears the heavy psychological burden of that tragic event. With her mind in tatters, she is unable to resolve the fear prompted by her strange memories, dreams, and visions. Perhaps she'll do better in Wonderland. She always has. She travels there, seeking what the "real" world can't provide: security, knowledge, and the truth about the past. But in her absence, Wonderland too has suffered. Something has gone horribly wrong, and now a great evil is descending upon what once was her beautiful refuge. Can Alice save Wonderland-and herself-from the madness that consumes them both?

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The Chronicles of Narnia: The Voyage of the Dawn Treader

This time around Edmund and Lucy Pevensie, along with their pesky cousin Eustace Scrubb find themselves swallowed into a painting and on to a fantastic Narnian ship headed for the very edges of the world.

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Spider-Man

Starring the world's most iconic Super Hero, Spider-Man (working title) features the acrobatic abilities, improvisation and web-slinging that the wall-crawler is famous for, while also introducing elements never-before-seen in a Spider-Man game. From traversing with parkour and utilizing the environment, to new combat and blockbuster set pieces, it's Spider-Man unlike any you've played before.

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Casablanca

In World War II Casablanca, Rick Blaine, exiled American and former freedom fighter, runs the most popular nightspot in town. The cynical lone wolf Blaine comes into the possession of two valuable letters of transit. When Nazi Major Strasser arrives in Casablanca, the sycophantic police Captain Renault does what he can to please him, including detaining a Czechoslovak underground leader Victor Laszlo. Much to Rick's surprise, Lazslo arrives with Ilsa, Rick's one time love. Rick is very bitter towards Ilsa, who ran out on him in Paris. But when he learns she had good reason to leave, they plan to run off together again using the letters of transit. Well, that was their original plan.

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Young Frankenstein

Victor Frankenstein was a mad scientist who robbed graveyards and claimed to have brought a corpse to life. After his death, Victor's great-grandson—neurosurgeon Frederick Frankenstein—inherits the scientist's estate in Transylvania. After discovering the book, "How I Did it," Frederick begins to create his own living monster.

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Star Trek

The fate of the galaxy rests in the hands of bitter rivals. One, James Kirk, is a delinquent, thrill-seeking Iowa farm boy. The other, Spock, a Vulcan, was raised in a logic-based society that rejects all emotion. As fiery instinct clashes with calm reason, their unlikely but powerful partnership is the only thing capable of leading their crew through unimaginable danger—boldly going where no one has gone before.

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Just Cause

The Agency needs you to topple the dictator of San Esperito. Incite a revolution, ally with drug cartels, or go it alone—Just Cause gives you the freedom to tackle your assignment however you want.

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Raiders of the Lost Ark

Dr. Indiana Jones, the tweed-suited professor who just happens to be a celebrated archaeologist, has been hired by the government to locate the legendary Ark of the Covenant. But he finds himself up against the entire Nazi regime.

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Hotline Miami

Answer the phone, drive to your destination, put on your mask, kill everyone. Hotline Miami is a very fast paced two dimensional top-down shooter/slasher set in the 80s Miami, where you play as an unnamed character with the objective of ending everyones lives with different melee or ranged weapons while wearing an animal mask. The player starts with one mask but different masks, each with a unique effect, are unlocked as the game progresses. After each mission the performance of the player is graded and he is given a score, which can unlock new masks and weapons, if the score is sufficiently high.

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Afro Samurai

In a futuristic yet feudal Japan, it is said that the one who wields the Number 1 headband is the fiercest fighter in the world and shall possess god-like powers. The only way to obtain the Number 1 headband is to challenge the current wearer of the headband and defeat him in combat. However, only the Number 2 can challenge the Number 1 while anyone can challenge the Number 2 which causes a constant struggle for the Number 2 headband. Now an adult, Afro is the current No. 2 and a master swordsman who travels Japan trying to make his way to the mountain-top keep where Justice awaits. As he makes his way to Justice, he recalls his journey from a frightened young boy to a master samurai.

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