Title Recommendations based on Marjane Satrapi

The “Seven Deadly Sins”—a group of evil knights who conspired to overthrow the kingdom of Britannia—were said to have been eradicated by the Holy Knights, although some claim that they still live. Ten years later, the Holy Knights have staged a Coup d'état and assassinated the king, becoming the new, tyrannical rulers of the kingdom. Elizabeth, the king's only daughter, sets out on a journey to find the “Seven Deadly Sins,” and to enlist their help in taking back the kingdom.

Clay Jensen's first love records her last words. He returns home from school to find a strange package with his name on it lying on his porch. Inside he discovers several cassette tapes recorded by Hannah Baker?his classmate and crush?who committed suicide two weeks earlier. Hannah's voice explains that there are thirteen reasons she decided to end her life. Clay is one of them. If he listens, he'll find out why. Clay spends the night crisscrossing his town with Hannah as his guide. He becomes a first-hand witness to Hannah's pain, and learns the truth about himself?a truth he never wanted to face.

At the tender age of 15, Kuroki Tomoko has already dated dozens and dozens of boys and she's easily the most popular girl around! The only problem is that absolutely none of that is real, and her perfect world exists only via dating games and romance shows. In fact, the sad truth is that she gets tongue tied just talking to people, and throughout middle school she's only had one actual friend. All of which makes Kuroki's entrance into the social pressure cooker of high school a new and special kind of hell. Because while Kuroki desperately wants to be popular, she's actually worse off than she would be if she was completely clueless as to how to go about it. After all, the things that work in "otome" games rarely play out the same way in reality, especially when the self-appointed "leading lady" isn't the paragon she thinks she is. There's not much gain and plenty of pain ahead, but even if it happens again and again, there's always someone else to blame!

Ten years ago, Piper Chapman smuggled drug money for her then-girlfriend and now she has to leave her comfortable life of iPhones and Whole Foods to serve her time. The only thing that would make prison harder would be if that ex-girlfriend was also an inmate in the same prison and—uh oh, looks like she is.

Growing up in his grandfather's game shop, Yugi Moto was a shy, quiet boy with a knack for games but few friends to play them with. All that changed, however, when his grandfather gave him the Millennium Puzzle, an Egyptian relic with mysterious powers. When he completes the Millennium Puzzle, Yugi manages to also unlock the Spirit within the relic—a Spirit that currently resides in his body.

A group of friends travels to Sweden to visit the rural hometown of one of them and attend its mid-summer festival. What begins as an idyllic retreat quickly descends into an increasingly violent and bizarre competition at the hands of a pagan cult.

The Office follows the employees of a branch of the Dunder Mifflin Paper Company in Scranton, Pennsylvania. The region is led by Michael Scott, who has an unorthodox managerial style. As Michael puts it, "I guess the atmosphere that I've created here is that I'm a friend first, and a boss second, and probably an entertainer third." Unfortunately, not everyone is entertained by Michael.

Gameplay in Fallout centers around the game world, visiting locations and interacting with the local inhabitants. Occasionally, inhabitants will be immersed in dilemmas which the player may choose to solve in order to acquire karma and experience points. Fallout deviates from most role-playing video games in that it often allows for the player to complete tasks in multiple ways, often choosing solutions that are unconventional or even contrary to the original task, in which case the player may still be rewarded. The player's actions may ultimately dictate the ending of the game, or what future story or gameplay opportunities are available.

When Quasi defies the evil Frollo and ventures out to the Festival of Fools, the cruel crowd jeers him. Rescued by fellow outcast the gypsy Esmeralda, Quasi soon finds himself battling to save the people and the city he loves.

As a self-professed psychopath, James kills small animals for fun, and after getting bored of that, he chooses Alyssa for a more ambitious murder. Though his initial goal is to get closer to her so that he can eventually kill her, James ends up falling in love with Alyssa and they go on an adventure on the run from the law.

A group of high school girls lead normal lives and cope with normal predicaments, but all too often find themselves in akward situations.

Miles "Pudge" Halter is abandoning his safe-okay, boring-life. Fascinated by the last words of famous people, Pudge leaves for boarding school to seek what a dying Rabelais called the "Great Perhaps." Pudge becomes encircled by friends whose lives are everything but safe and boring. Their nucleus is razor-sharp, sexy, and self-destructive Alaska, who has perfected the arts of pranking and evading school rules. Pudge falls impossibly in love. When tragedy strikes the close-knit group, it is only in coming face-to-face with death that Pudge discovers the value of living and loving unconditionally.

It's the 1970s, and San Diego super-sexist anchorman Ron Burgundy is the top dog in local TV, but that's all about to change when ambitious reporter Veronica Corningstone arrives as a new employee at his station.

Kim Possible might look like an ordinary teenager, but she's already skilled in espionage, armed combat, and 16 different types of martial arts. With the help of Ron, Wade (a 10-year-old computer genius), and Rufus (Ron's pet naked mole rat), Kim is determined to save the world from Dr. Drakken, an evil scientist who used to work with her father. For her, everything's possible.

Malcolm is carefully surviving life in a tough neighborhood in Los Angeles while juggling college applications, academic interviews, and the SAT. A chance invitation to an underground party leads him into an adventure that could allow him to go from being a geek, to being dope, to ultimately being himself.