Title Recommendations based on Dom Cobb
Shadows of the Damned combines visceral action with dark, grotesque horror to create a mind-shattering adventure. Players must harness the power of the light to fight the army of the dark in unique light versus darkness gameplay that will forever change the way gamers perceive puzzles, combat, and terror. Gamers are taken on an in-your-face thrill ride through demon-torn towns, shadow infested forests, grimy sewers and more. Brace yourself for one hell of a trip to the city of the damned.
You are Sam Fisher, a highly trained secret operative of the NSA's secret arm: Third Echelon. The world balance is in your hands, as cyber terrorism and international tensions are about to explode into WWIII. Infiltrate terrorists' positions, acquire critical intelligence by any means necessary, execute with extreme prejudice, and exit without a trace!
The nameless narrator of the novel describes growing up in a black community in the South, attending a Negro college from which he is expelled, moving to New York and becoming the chief spokesman of the Harlem branch of "the Brotherhood", and retreating amid violence and confusion to the basement lair of the Invisible Man he imagines himself to be.
As the Iranian revolution reaches a boiling point, a CIA 'exfiltration' specialist concocts a risky plan to free six Americans who have found shelter at the home of the Canadian ambassador.
CIA agent Carrie Mathison has been relocated back to the US after causing an international incident in Iraq. In addition to the stress of her job, she battles bipolor disorder. As she goes deeper into her investigations, it becomes difficult to distinguish her imagination from reality.
Spotlight is the true story of how The Boston Globe uncovered the massive scandal of child molestation and cover-up within the local Catholic Archdiocese—shaking the entire Catholic Church to its core.
Vivian Gandillon relishes the change, the sweet, fierce ache that carries her from girl to wolf. At sixteen, she is beautiful and strong, and all the young wolves are on her tail. But Vivian still grieves for her dead father; her pack remains leaderless and in disarray, and she feels lost in the suburbs of Maryland. She longs for a normal life. But what is normal for a werewolf? Then Vivian falls in love with a human, a meat-boy. Aiden is kind and gentle, a welcome relief from the squabbling pack. He's fascinated by magic, and Vivian longs to reveal herself to him. Surely he would understand her and delight in the wonder of her dual nature, not fear her as an ordinary human would. Vivian's divided loyalties are strained further when a brutal murder threatens to expose the pack. Moving between two worlds, she does not seem to belong in either. What is she really—human or beast? Which tastes sweeter—blood or chocolate?
Ronin Warriors is about five young men with mystical armor fighting to save modern-day Japan from the evil Talpa, who wants to take over the mortal world.
A con man, Irving Rosenfeld, along with his seductive partner Sydney Prosser, is forced to work for a wild FBI agent, Richie DiMaso, who pushes them into a world of Jersey powerbrokers and mafia.
Oakland Athletics general manager Billy Beane's puts together a baseball team on a budget by employing computer-generated analysis to draft his players.
Written when landing on the moon was still a dream, 2001: A Space Odyssey is a science-fiction classic that has changed the way we look at the stars—and ourselves. On the moon, an enigma is uncovered. So great are the implications that, for the first time, men are sent deep into our solar system. But before they can reach their destination, things begin to go very wrong. From the savannas of Africa at the dawn of mankind to the rings of Saturn at the turn of the 21st century, Arthur C. Clarke takes us on a journey unlike any other. Brilliant, compulsive, and prophetic, and the basis for the immensely influential Stanley Kubrick film, 2001: A Space Odyssey tackles the enduring theme of man's—and technology's—place in the universe and lives on as a landmark achievement in storytelling.
In the 1820s, a frontiersman, Hugh Glass, sets out on a path of vengeance against those who left him for dead after a bear mauling.
Danny Rayburn comes from a prosperous family, but he is a wayward son with a predilection for volatility. Danny heads to the Keys for his parents' 45th wedding anniversary, hoping to stick around to help out with the family hotel business, turn over a new leaf, reform his debauched ways and enter a new chapter in his life. But his siblings don't take him in with open arms.
Thomas Angelo, a taxi driver living in the 1930s in Lost Heaven (based on San Francisco and Chicago), enters a mafia gang led by Don Salieri and gets mixed up in a storyline including many plots, robberies and assassinations, later deciding to become an informant against the mob. Driven by third-person gunplay, realistic driving mechanics and advanced graphics, Mafia immerses the player into a real-world mobster story.
When Ethan Hunt, the leader of a crack espionage team whose perilous operation has gone awry with no explanation, discovers that a mole has penetrated the CIA, he's surprised to learn that he's the No. 1 suspect. To clear his name, Hunt now must ferret out the real double agent and, in the process, even the score.