Title Recommendations based on Dr. Eggman

Phineas and Ferb

Each day, two kindhearted suburban stepbrothers on summer vacation embark on some grand new project, which annoys their controlling sister, Candace, who tries to bust them. Meanwhile, their pet platypus plots against evil Dr. Doofenshmirtz.

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One Piece

Years ago, the fearsome pirate king Gold Roger was executed, leaving a huge pile of treasure and the famous "One Piece" behind. Whoever claims the "One Piece" will be named the new pirate king. Monkey D. Luffy, a boy who consumed the "Devil's Fruit", has it in his head that he'll follow in the footsteps of his idol, the pirate Shanks, and find the One Piece. It helps, of course, that his body has the properties of rubber and he's surrounded by a bevy of skilled fighters and thieves to help him along the way. Monkey D. Luffy brings a bunch of his crew followed by, Roronoa Zoro, Nami, Usopp, Sanji, Tony-Tony Chopper, Nico Robin, Franky, and Brook. They will do anything to get the One Piece and become King of the Pirates!

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Gran Turismo

Gran Turismo is a racing game designed by Kazunori Yamauchi and is the first entry in the critically acclaimed simulator racing series bearing the same name. After five years of development time, it was well-received publicly and critically, shipping a total of 10.85 million copies worldwide as of March 2013, making it the best-selling PlayStation game. The game uses two different modes: Arcade Mode and Gran Turismo Mode. In the arcade mode, the player can freely choose the courses and vehicles they wish to use. Winning races unlocks additional cars and courses. However, Gran Turismo Mode requires the player to earn different levels of driver's licenses in order to qualify for events, and earn credits, trophies and prize cars by winning race championships. Gran Turismo features 140 cars and 11 race tracks (as well as their reversed versions).

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Teen Titans

Teen Titans is an American animated television series based on the DC Comics characters of the same name, primarily the run of stories by Marv Wolfman and George P

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Tekken 3

Tekken 3 maintains the same core fighting system and concept as its predecessors, but brings many improvements, such as significantly more detailed graphics and animations, fifteen new characters added to the game's roster, more modern music and faster and more fluid gameplay. Perhaps the most noticeable change from Tekken 2 fight system is movement reform - whereas the element of depth had been largely insignificant in previous Tekken games (aside from some characters having unique sidesteps and dodging maneuvers), Tekken 3 added emphasis on the third axis, allowing all characters to sidestep in or out of the background by lightly pressing the arcade stick (or tapping the controller button in the console version) towards the corresponding direction. Another big change in movement was that jumping was toned down, no longer allowing fighters to jump to extreme heights (as was present in previous games), but keeping leaps to reasonable, realistic heights. It made air combat more controllable, and put more use to sidestep dodges, as jumping no longer became a universal dodge move that was flying above all of the ground moves. Other than that, the improved engine allowed for quick recoveries from knock-downs, more escapes from tackles and stuns, better juggling (as many old moves had changed parameters, allowing them to connect in combo-situations, where they wouldn't connect in previous games) and extra newly created combo throws. Tekken 3 was the first Tekken to feature a beat 'em up minigame called "Tekken Force", which pitted the player in various stages against enemies in a side-scrolling fashion. If the player succeeds in beating the minigame four times, Dr. Bosconovitch would be a playable character (granted that you defeat him first). This was continued in Tekken 4 and succeeded by the Devil Within minigame in Tekken 5 - but Boskonovitch was dropped as a playable character after Tekken 3. There is also a minigame "Tekken Ball", similar to beach volleyball, where one has to hit the ball with a powerful attack to hurt the opponent or try to hit the ball in such a way that it hits the ground in the opponent's area, thus causing damage.

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Spider-Man: Into the Spider-Verse

Miles Morales is juggling his life between being a high school student and being a spider-man. When Wilson "Kingpin" Fisk uses a super collider, others from across the Spider-Verse are transported to this dimension.

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Azumanga Daioh

Azumanga Daioh is a Japanese comedy manga by Kiyohiko Azuma. It was serialized by MediaWorks in the shōnen manga magazine Dengeki Daioh from 1999 to 2002 and collected in four bound volumes. In May 2009, in conjunction with the 10th anniversary of the manga, three additional chapters began serialization in Shogakukan's Monthly Shōnen Sunday under the title Azumanga Daioh: Supplementary Lessons. The manga is drawn in a series of vertical four-panel comic strips called yonkoma and depicts the lives of a group of girls during their three years as high-school classmates. The series has been praised for its humor driven by eccentric characters, and Kiyohiko Azuma acclaimed as a "master of the four-panel form," for both his art style and comic timing. It was adapted as an anime television series called Azumanga Daioh: the Animation by J.C.Staff, which aired from the week of April 8, 2002 until the week of September 30, 2002. It was broadcast on the TV Tokyo network and AT-X in five-minute segments every weekday, then rebroadcast as a 25-minute compilation that weekend, for a total of 130 five-minute segments collected in 26 episodes. The compilation episodes were released on DVD and Universal Media Discs by Starchild Records; the five-minute segments can be distinguished by their individual titles. Several soundtrack albums were released, as well as three Azumanga Daioh video games.

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Nichijou: My Ordinary Life

A group of students lead normal lives and cope with normal predicaments, but all too often find themselves in abnormal situations.

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FLCL

FLCL is an original video animation series written by Yōji Enokido, directed by Kazuya Tsurumaki and produced by the FLCL Production Committee, which included Gainax, Production I.G, and Starchild Records. FLCL follows Naota Nandaba, a twelve-year-old boy living in the fictional Japanese suburb of Mabase, and his interactions with Haruko Haruhara, who arrives in the quiet suburb, drawn by the industrial town houses and the Medical Mechanica building. The English adaptation of the series was first licensed by Synch-Point which released the DVDs and soundtrack, but these went out of print in 2006. In January 2010, Funimation Entertainment announced that they would be re-releasing the series on DVD and releasing it for the first time on Blu-ray. The series aired in America on Cartoon Network's Adult Swim several times and is now set to air on the channel's Toonami block from October 26th, 2013, and aired in Canada on G4techTV Canada's Anime Current block. The series is also available via Hulu, iTunes, and on FUNimation's website.

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Yu Yu Hakusho

One day, 14-year-old Yusuke Urameshi suddenly finds himself dead, having died pushing a child out of the way of oncoming traffic. Since he has such a bad personality, even the Spirit World was caught by surprise that he would sacrifice himself. Yusuke soon finds out he wasn't supposed to die and has a chance for resurrection and bringing his body back to life. After being resurrected, Yusuke becomes a Spirit Detective, along with his comrades, and one adventure after another happens, whether it be an investigation or a fighting tournament.

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Ratchet & Clank

Ratchet & Clank is a platform/adventure game in a similar vein to the 3D versions of the Rayman, Sonic, Mario, or other games. It involves the two protagonists Ratchet, a furry alien creature, and Clank, a nerdy little robot, going on a quest to find Captain Qwark and ultimately to help save the galaxy. Ratchet & Clank includes many of the best features of previous similar games, but makes itself unique in a number of ways. Firstly each of the game's levels are huge sweeping vistas with extremely detailed buildings which are visible at all times (i.e. there is no distance fog). This means that a building on the horizon is not just a "backdrop"; in all likelihood Ratchet will be exploring it in a few moments time. Secondly, the game includes a number of sub-games, such as a space fight sequence and a number of turret shoot-outs which are akin to Missile Command in the first person. The game has over twenty levels (planets) and includes as many real-time cut-scenes which tell the story. Also of note is that the story is non-linear, requiring the player to return to previous levels to complete objectives and to choose between multiple paths forward. There is also a respectable array of weapons, gadgets, and accessories to find or buy as the game progresses, which offer some unique gameplay features.

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Sonic X

Sonic X is an anime series based on the Sonic the Hedgehog video game series. It was created by Sonic Team and produced in Japan by TMS Entertainment. It aired on TV Tokyo from April 6, 2003 to March 28, 2004 and on Kids Station from 2004 to 2005. In the United States, Saban Brands currently owns and manages the copyright and branding of the series.

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Dragon Ball

Long ago in the mountains, a fighting master known as Gohan discovered a strange boy whom he named Goku. Gohan raised him and trained Goku in martial arts until he died. The young and very strong boy was on his own, but easily managed. Then one day, Goku met a teenage girl named Bulma, whose search for the dragon balls brought her to Goku's home. Together, they set off to find all seven dragon balls in an adventure that would change Goku's life forever. See how Goku met his life long friends Bulma, Yamcha, Krillin, Master Roshi and more. And see his adventures as a boy, all leading up to Dragonball Z and later Dragonball GT.

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Sonic The Hedgehog

Sonic the Hedgehog is a 2D, side-scrolling platformer, whose gameplay centers around Sonic's ability to run at high speed through levels incorporating springs, slopes, high falls, and loop-the-loops. The levels contain hazards in the form of robots ("badniks" in the Western game manuals) in which Dr. Robotnik has trapped animals. Although destroying a robot frees the animal within, this is not required to complete the game. The player must avoid rows of sharp spikes, falling into bottomless pits, being crushed by moving walls or platforms, and drowning (which can be avoided by breathing air bubbles periodically released from vents). Sonic's main attack is his spin, where he curls into a ball and rotates rapidly (damaging enemies and some obstacles). This can be performed by jumping in the air or rolling on the ground. Scattered around each level map are gold rings and collecting 100 rings rewards the player with an extra life. Rings are a layer of protection against hazards; if Sonic has at least one ring when he collides with an enemy, he will survive. However, all his rings will be scattered; they will flicker and disappear in a few seconds if they are not picked up again. If Sonic is hit without any rings, he loses a life. Although shields and temporary invincibility may be collected to provide additional protection, certain hazards (such as drowning, being crushed, falling down a bottomless pit or running out of time) will cost Sonic a life regardless of rings or other protection. The game is divided into six zones (Green Hill, Marble, Spring Yard, Labyrinth, Star Light, and Scrap Brain), each with its own visual style and enemies. A player must navigate through each zone (subdivided into three acts) to progress. At the end of each zone's third act, the player confronts Dr. Robotnik (who pilots a different vehicle each time) in a boss fight. After the sixth zone, the player continues directly to the Final Zone for a last encounter with Robotnik. They begin with three lives (power-ups and rings add more), which are lost when Sonic collides with hazardous enemies (or objects) without rings, falls off-screen or exceeds an act's ten-minute time limit. Lampposts acting as checkpoints allow Sonic to return to the most-recently activated post when he loses a life. If he loses a life as a result of time running out but has another life, the timer will reset to 0:00 when he returns to the checkpoint. If all lives are lost at any point in the game, the game over screen will appear (when the player can return to the beginning of the act with three lives, if they have any continues). When Sonic reaches the end of act one or act two of a zone with at least fifty rings, a large ring appears through which he can jump to enter a Special Stage (a "Secret Zone" in the original Genesis manual). In each of six Special Stages, Sonic bounces off the bumpers and walls of a rotating maze in spin attack. Although the player earns a continue with each 50 rings found, their main goal is to obtain the Chaos Emerald at the end of the maze without colliding with a "goal block" (which ends the level).

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Dragon Ball Z

Dragon Ball Z is a Japanese animated television series produced by Toei Animation. Dragon Ball Z is the sequel to the Dragon Ball anime and adapts the last 26 volumes of the original 42 volume Dragon Ball manga series created by Akira Toriyama The series Debut in 1988-1995 on Weekly Shounen Jump. Dragon Ball Z depicts the continuing adventures of Goku and his companions to defend against an assortment of villains which seek to destroy or rule the Earth. The anime first aired in Japan from April 25, 1989, to January 31, 1996, and was dubbed in several territories around the world, including the United States, Europe, and in Latin America.

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