Title Recommendations based on Winnie the Pooh

Disney Infinity

DISNEY INFINITY unlocks the freedom to play with some of your favorite Disney and Disney/Pixar worlds like never before! You can experience adventures in the worlds of Pirates of the Caribbean, The Incredibles and Monsters University - take on the role of Sulley, the naturally gifted 'scarer?; become Captain Jack Sparrow, the sword-wielding pirate; or transform yourself into Mr. Incredible, one of the world's greatest crime-fighters. Battle enemies, solve puzzles, overcome obstacles and complete a variety of other unique quests. Or create your own world! Unlock virtual toys, characters, buildings, weapons, gadgets and more ? and bring them into the Disney Infinity ?Toy Box? where you can mix them all up to create your own game. In the Disney Infinity Toy Box, there are no rules and you can create any adventure you want. Share your creations with your friends with up to 4-player co-op play. The more you play, the more you unlock so the story never ends. It's up to you and your imagination ? infinite possibilities, infinite ways to inspire your imagination!

I'm a Fan
Want to Play
Not for Me
The Grapes of Wrath

April 2014 marks the 75th anniversary of the first Viking hardcover publication of Steinbeck’s crowning literary achievementFirst published in 1939, Steinbeck’s Pulitzer Prize–winning epic of the Great Depression chronicles the Dust Bowl migration of the 1930s and tells the story of one Oklahoma farm family, the Joads, driven from their homestead and forced to travel west to the promised land of California. Out of their trials and their repeated collisions against the hard realities of an America divided into haves and have-nots evolves a drama that is intensely human yet majestic in its scale and moral vision, elemental yet plainspoken, tragic but ultimately stirring in its human dignity.A portrait of the conflict between the powerful and the powerless, of one man’s fierce reaction to injustice, and of one woman’s stoical strength, the novel captures the horrors of the Great Depression and probes the very nature of equality and justice in America. As Don DeLillo has claimed, Steinbeck “shaped a geography of conscience” with this novel where “there is something at stake in every sentence.” Beyond that—for emotional urgency, evocative power, sustained impact, prophetic reach, and continued controversy—The Grapes of Wrath is perhaps the most American of American classics.To commemorate the book's 75th anniversary, this volume is modeled on the first edition, featuring the original cover illustration by Elmer Hader and specially designed endpapers by Michael Schwab.

I'm a Fan
Want to Read
Not for Me
Astro Boy

Set in futuristic Metro City, Astro Boy is about a young robot with incredible powers created by a brilliant scientist in the image of the son he has lost. Unable to fulfill the grieving man's expectations, our hero embarks on a journey in search of acceptance, experiencing betrayal and a netherworld of robot gladiators, before he returns to save Metro City and reconcile with the father who had rejected him.

I'm a Fan
Want to Watch
Not for Me
Hoot

This Newbery Honor-winning, hilarious Floridian adventure involves new kids, bullies, alligators, eco-warriors, pancakes, pint-sized owls, and more. A New York Times bestseller!Everybody loves Mother Paula’s pancakes. Everybody, that is, except the colony of cute but endangered owls that live on the building site of the new restaurant. Can the awkward new kid and his feral friend prank the pancake people out of town? Or is the owls’ fate cemented in pancake batter?“A wonderful tour de-force.” —The Boston Globe   “A rollicking, righteous story.” —The Miami Herald   “Yes, it is a hoot.”—The Washington Post

I'm a Fan
Want to Read
Not for Me
The Sisterhood of the Traveling Pants

“Funny, perceptive, and moving,” raved USA Today of the first  novel in the #1 New York Times bestselling Sisterhood of the Traveling Pants series by Ann Brashares, author of The Here and Now.Some friends just fit together. Once there was a pair of pants. Just an ordinary pair of jeans. But these pants, the Traveling Pants, went on to do great things. This is the story of the four friends—Lena, Tibby, Bridget, and Carmen—who made it possible.  “An outstanding and vivid book that will stay with readers for a long time.” —Publishers Weekly, Starred, Flying Start  “The loving depiction of enduring and solid friendship will ring true to readers.” —The Bulletin, Recommended  “A feel-good novel of substance.” —Kirkus Reviews, Starred “Uplifting.” —SeventeenPants = love. Love your pals. Love yourself.

I'm a Fan
Want to Read
Not for Me
Tetris

Tetris is an electronic puzzle game that was created by Alexey Pajitnov in 1984, while working in the USSR as a computer programmer. Pajitnov often programmed games to test new equipment using simple tasks, and in his spare time, developed a computer game inspired by his favorite puzzle board game Pentominos. The objective of Pentominos was to fit 12 different geometric-shaped pieces formed out of five squares into a box. Pajitnov's vision was to create an electronic game where players arranged puzzle pieces in real time by having them ?fall? faster and faster from the top of the screen. Pajitnov designed the game using seven distinctive playing pieces made from four squares. He called it Tetris, after 'tetra,? the Greek word for four, and tennis, his favorite sport. After giving the game to his colleagues, it became an instant, hugely addictive hit, and shortly thereafter spread like wildfire throughout the Soviet Bloc's computer literate. His subsequent friendship with game designer, Henk Rogers, now Blue Planet Software Chairman and Managing Director of The Tetris Company, brought the Tetris game out of the Soviet Union to become one of the most widely played electronic games of all time.

I'm a Fan
Want to Play
Not for Me
Sonic The Hedgehog

Sonic the Hedgehog is a 2D, side-scrolling platformer, whose gameplay centers around Sonic's ability to run at high speed through levels incorporating springs, slopes, high falls, and loop-the-loops. The levels contain hazards in the form of robots ("badniks" in the Western game manuals) in which Dr. Robotnik has trapped animals. Although destroying a robot frees the animal within, this is not required to complete the game. The player must avoid rows of sharp spikes, falling into bottomless pits, being crushed by moving walls or platforms, and drowning (which can be avoided by breathing air bubbles periodically released from vents). Sonic's main attack is his spin, where he curls into a ball and rotates rapidly (damaging enemies and some obstacles). This can be performed by jumping in the air or rolling on the ground. Scattered around each level map are gold rings and collecting 100 rings rewards the player with an extra life. Rings are a layer of protection against hazards; if Sonic has at least one ring when he collides with an enemy, he will survive. However, all his rings will be scattered; they will flicker and disappear in a few seconds if they are not picked up again. If Sonic is hit without any rings, he loses a life. Although shields and temporary invincibility may be collected to provide additional protection, certain hazards (such as drowning, being crushed, falling down a bottomless pit or running out of time) will cost Sonic a life regardless of rings or other protection. The game is divided into six zones (Green Hill, Marble, Spring Yard, Labyrinth, Star Light, and Scrap Brain), each with its own visual style and enemies. A player must navigate through each zone (subdivided into three acts) to progress. At the end of each zone's third act, the player confronts Dr. Robotnik (who pilots a different vehicle each time) in a boss fight. After the sixth zone, the player continues directly to the Final Zone for a last encounter with Robotnik. They begin with three lives (power-ups and rings add more), which are lost when Sonic collides with hazardous enemies (or objects) without rings, falls off-screen or exceeds an act's ten-minute time limit. Lampposts acting as checkpoints allow Sonic to return to the most-recently activated post when he loses a life. If he loses a life as a result of time running out but has another life, the timer will reset to 0:00 when he returns to the checkpoint. If all lives are lost at any point in the game, the game over screen will appear (when the player can return to the beginning of the act with three lives, if they have any continues). When Sonic reaches the end of act one or act two of a zone with at least fifty rings, a large ring appears through which he can jump to enter a Special Stage (a "Secret Zone" in the original Genesis manual). In each of six Special Stages, Sonic bounces off the bumpers and walls of a rotating maze in spin attack. Although the player earns a continue with each 50 rings found, their main goal is to obtain the Chaos Emerald at the end of the maze without colliding with a "goal block" (which ends the level).

I'm a Fan
Want to Play
Not for Me
The Kite Runner

A deluxe collector's edition of the phenomenally bestselling The Kite Runner, filled with striking and memorable photographs that bring Khaled Hosseini's compelling story to life. Since its publication in 2003, The Kite Runner has shipped over four million copies and spent more than two years on the New York Times bestseller list. Taking us from Afghanistan in the final days of the monarchy through the horrific rule of the Taliban, The Kite Runner is the heartbreaking story of the unlikely and inseparable friendship between a wealthy Afghan boy and the son of his father's servant, both of whom are caught in the tragic sweep of history. Published in the aftermath of America's invasion of Afghanistan, Khaled Hosseini's haunting writing brought a part of the world to vivid life that was previously unknown. Now this beautifully produced, collectible hardcover enhances Khaled Hosseini's story with unforgettable color and black-and-white photographs of the people of Afghanistan and their surroundings, further illustrating the world in which the story is set and heightening the already powerful experience of reading this incredible book.

I'm a Fan
Want to Read
Not for Me
The Brady Bunch

The Brady Bunch is an American sitcom created by Sherwood Schwartz that originally aired from September 26, 1969 to March 8, 1974 on ABC. The series revolves around a large blended family which includes six children. The series aired for a total of five seasons and, after its cancellation in 1974, went into syndication in September 1975. While the series was never a critical or ratings success during its original run, it has since become a popular staple in syndication especially among children and teenage viewers. The Brady Bunch's success in syndication ultimately lead to several reunion films and spin-offs series: The Brady Bunch Hour, The Brady Girls Get Married, The Brady Brides and the 1988 television reunion movie A Very Brady Christmas. The success of the 1988 television movie lead to another spin-off series, The Bradys, that aired on CBS in 1990. In 1995, the series was adapted into a satirical comedy film entitled The Brady Bunch Movie, followed by A Very Brady Sequel in 1996. A third film, The Brady Bunch in the White House, aired on Fox in November 2002. In 1997, "Getting Davy Jones" was ranked No. 37 on TV Guide's 100 Greatest Episodes of All-Time.

I'm a Fan
Want to Watch
Not for Me
Ninja Gaiden

Ninja Gaiden is an action-adventure hack and slash video game developed by Team Ninja for the Xbox video game console. The game follows the fictional story of Ryu Hayabusa, a master ninja, in his quest to recover a stolen sword and avenge the slaughter of his clan.

I'm a Fan
Want to Play
Not for Me
Beloved

Staring unflinchingly into the abyss of slavery, this spellbinding audio transforms history into a story as powerful as Exodus and as intimate as a lullaby. Sethe, its protagonist, was born a slave and escaped to Ohio, but eighteen years later she is still not free. She has too many memories of Sweet Home, the beautiful farm where so many hideous things happened. And Sethe’s new home is haunted by the ghost of her baby, who died nameless and whose tombstone is engraved with a single word: Beloved. Filled with bitter poetry and suspense as taut as a rope, Beloved is a towering achievement.

I'm a Fan
Want to Read
Not for Me
Ratchet & Clank

Ratchet & Clank is a platform/adventure game in a similar vein to the 3D versions of the Rayman, Sonic, Mario, or other games. It involves the two protagonists Ratchet, a furry alien creature, and Clank, a nerdy little robot, going on a quest to find Captain Qwark and ultimately to help save the galaxy. Ratchet & Clank includes many of the best features of previous similar games, but makes itself unique in a number of ways. Firstly each of the game's levels are huge sweeping vistas with extremely detailed buildings which are visible at all times (i.e. there is no distance fog). This means that a building on the horizon is not just a "backdrop"; in all likelihood Ratchet will be exploring it in a few moments time. Secondly, the game includes a number of sub-games, such as a space fight sequence and a number of turret shoot-outs which are akin to Missile Command in the first person. The game has over twenty levels (planets) and includes as many real-time cut-scenes which tell the story. Also of note is that the story is non-linear, requiring the player to return to previous levels to complete objectives and to choose between multiple paths forward. There is also a respectable array of weapons, gadgets, and accessories to find or buy as the game progresses, which offer some unique gameplay features.

I'm a Fan
Want to Play
Not for Me
Tekken 3

Tekken 3 maintains the same core fighting system and concept as its predecessors, but brings many improvements, such as significantly more detailed graphics and animations, fifteen new characters added to the game's roster, more modern music and faster and more fluid gameplay. Perhaps the most noticeable change from Tekken 2 fight system is movement reform - whereas the element of depth had been largely insignificant in previous Tekken games (aside from some characters having unique sidesteps and dodging maneuvers), Tekken 3 added emphasis on the third axis, allowing all characters to sidestep in or out of the background by lightly pressing the arcade stick (or tapping the controller button in the console version) towards the corresponding direction. Another big change in movement was that jumping was toned down, no longer allowing fighters to jump to extreme heights (as was present in previous games), but keeping leaps to reasonable, realistic heights. It made air combat more controllable, and put more use to sidestep dodges, as jumping no longer became a universal dodge move that was flying above all of the ground moves. Other than that, the improved engine allowed for quick recoveries from knock-downs, more escapes from tackles and stuns, better juggling (as many old moves had changed parameters, allowing them to connect in combo-situations, where they wouldn't connect in previous games) and extra newly created combo throws. Tekken 3 was the first Tekken to feature a beat 'em up minigame called "Tekken Force", which pitted the player in various stages against enemies in a side-scrolling fashion. If the player succeeds in beating the minigame four times, Dr. Bosconovitch would be a playable character (granted that you defeat him first). This was continued in Tekken 4 and succeeded by the Devil Within minigame in Tekken 5 - but Boskonovitch was dropped as a playable character after Tekken 3. There is also a minigame "Tekken Ball", similar to beach volleyball, where one has to hit the ball with a powerful attack to hurt the opponent or try to hit the ball in such a way that it hits the ground in the opponent's area, thus causing damage.

I'm a Fan
Want to Play
Not for Me
The Wizard of Oz

One of the most famous musical films and the first film from Hollywood to use color. Young Dorothy finds herself in a magical world where she makes friends with a lion, a scarecrow and a tin man as they make their way along the yellow brick road to talk with the Wizard and ask for the things they miss most in their lives. The Wicked Witch of the West is the only thing that could stop them.

I'm a Fan
Want to Watch
Not for Me
The Philadelphia Story

Philadelphia heiress Tracy Lord throws out her playboy husband C.K. Dexter Haven shortly after their marriage. Two years later, Tracy is about to marry respectable George Kittredge whilst Dexter has been working for "Spy" magazine. Dexter arrives at the Lord's mansion the day before the wedding with journalist Mike Connor and photographer Liz Imbrie, determined to spoil things.

I'm a Fan
Want to Watch
Not for Me